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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #281  
Old 05-03-2012, 12:47 AM
Ploughman Ploughman is offline
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Quite right. We're all waiting for the sim to become good. None of us are here because we dislike flight sims. Once the game's performing all we can all settle down to listening to the Luftwhines, just like always, and we'll know all is well again in the combat flight sim community.
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  #282  
Old 05-03-2012, 01:22 AM
Hooves Hooves is offline
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I have 4 friends waiting to jump in (purchase) after the patch. I am sure there are many just like me that have friends not so willing to take the leap, without some serious vouching from trusted friends.

Ill be glad to vouch for Clod when I have no reservations about its quality. Until then, Ill keep my friends wallets full.
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  #283  
Old 05-03-2012, 02:41 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Stop sniping Ace.
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by JG52Uther; 05-03-2012 at 06:07 AM.
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  #284  
Old 05-03-2012, 07:06 AM
Bob_Marley
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Quote:
Originally Posted by Redroach View Post
yes, yes, you'll see! You'll see who is right and who isn't! *screaming while being dragged away*

And this one time I can say it with 100% certainity: The majority has long since left...there is a 'certain bias' with optimism, don't you think?
Just ask the guy with the tinfoil hat. He has the truth in his hands, after all.

edit: Oh, "performance above 7000m" has already been moved to the sequel. 1-0 for me, for now.
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  #285  
Old 05-03-2012, 09:08 AM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Redroach View Post
Holy dogfighting batman! Where have you been over the last year?
Here, I bought it full price day one.

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Originally Posted by Redroach View Post
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.
The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.


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Originally Posted by Redroach View Post
But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen
What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:

1)there is evidence of the sequel, they have hired external devs to do maps etc.

2) They want people to buy this sequel

3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.

Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.

Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.
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  #286  
Old 05-03-2012, 09:41 AM
III/JG53_Don III/JG53_Don is offline
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In fact in an earlier Update luthier made clear that some of the Radio Commands are now working. So no reason to complain on that issue

What makes it more comfortable is that they deleted all commands that dont work at the moment. This was a pain in the back for me personally. Constantly using the radio commands to look which of them works and which dont.
Kinda like the control menu with tons of commands which dont have any use right now. (Like Fire extinguisher, feathered prop and all the vehicle controls) That makes it unnecessary complicated for newbies in a simulation which is already complicated enough (--> totally missing handbook/pdf for engine startups and plane handling) .
As I've said it before some time ago... how do they expect to gain new customers without any kind of a helping hand.... not every customer looks for forums to find out why this god**** engine wont start or constantly break during flight.

This should be a must-have for the coming sequel INCLUDING CoD , having a pdf at the CD or in steam file with a comment in the little Flyer nowaday called handbook where to find this pdf.
An integrated handbook within the game structure itself (perhaps even acessable during flight) would be the best choice imho.
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  #287  
Old 05-03-2012, 10:31 AM
Sutts Sutts is offline
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Quote:
Originally Posted by GraveyardJimmy View Post
Here, I bought it full price day one.



The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.



What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:

1)there is evidence of the sequel, they have hired external devs to do maps etc.

2) They want people to buy this sequel

3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.

Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.

Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.

+1

Well put
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  #288  
Old 05-03-2012, 10:57 AM
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Redroach Redroach is offline
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Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.

Btw: I had no problems with CTDs, un-playable performance (though framerates could have been better, of course) etc. since day 1. I've got a medium-range PC (by the standards of 1 year ago), I tend to keep my crate in good shape and I set up reasonable GFX settings. There's a reason why radio commands are my no.1 issue.

Those things aside: Rewriting the graphics engine for the second time now says enough.
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  #289  
Old 05-03-2012, 11:07 AM
III/JG53_Don III/JG53_Don is offline
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I was talking about the patch of course, not about our official version
Quote:
Artificial Intelligence
Partial list:
• Fixed some non-working orders, removed others from the list. There are no more orders available to the player that the AI does not follow.
• Added a request for available targets;
So at least some of them ARE working in the upcoming patch. When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.

Last edited by III/JG53_Don; 05-03-2012 at 11:10 AM.
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  #290  
Old 05-03-2012, 11:12 AM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Redroach View Post
Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.
Someone said they are fixing the bugs in the upcoming patch. For some reason you decided they weren't. The team says they are, you somehow decide they aren't. Any reason for assuming they aren't? The team have stated they are working on the bugs in the radio commands but you said
Quote:
There is no "crushing" of bugs.
So you seem to think you know better than the teams preliminary patch list. That's why I asked for evidence as you clearly know something the team doesn't- or are making things up.

As for the engine rewrite, that's been explained before. There was an attempt at fixing the old one, it made little headway and they decided a rewrite would be better than fixing a ship with too many holes to float properly. I'd rather they fixed the graphics engine to get better FPS and no CTD, do FM changes and then from that base released more patches to fix everything else and then decided to build on sequels. What they are doing now is pretty much the opposite of the "shotgun-style random attempts to fix individual things" that you complained about.
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