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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-02-2012, 01:46 PM
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Redroach Redroach is offline
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Join Date: Apr 2011
Location: Bavaria, Germany
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Quote:
Originally Posted by Insuber View Post
Come to the Atag server and do some skip bombing mission against ships. Fly at wave top, keeping the engine rpm and temp under control all the way to the channel convoy. Trim manually the rudder to keep the ball in the middle, to avoid sideslipping the bomb. Aim at your target amid the black flack clouds. Release bombs at 350 km/h when the ship fills the gunsight. Climb and turn gently to see the splashes of your bombs closing on the ship (by the way, the splash intervals reduce progressively as the bomb slows down). Admire the chain explosions of the ship and the pieces falling all around. Then dodge those pesky fighters on your way back to base. Then you will have a vague idea of this sim.

Of course all the above is applicable only is your PC is beefed up enough.


Cheers!
Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.

As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...
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