Oleg is probably smart not to release. There are some big things going down.
As I understand nVidia bought out a physics engine, which may require some special software hooks and possibly hardware to use properly. If this physics engine is a part of BOB SOW it should take BOB SOW to a new realm.
Then the BOB II WOV has a AI performance engine called the Merlin. The AI performance in the BOB II excels anything else available at this time.
Effectively, what I'm saying is the bar keeps getting raised as a Benchmark for Combat Flight Sims.
Hopefully, Oleg will be able to tap those resources to provide the best CFS. Oleg has always been far and away above the pack, so a more than excellent BOB SOW wouldn't be a surprise to me.
The number of aircraft that participated in the BOB wasn't anywhere near as comprehensive as the IL2 series aircraft repository. Oleg, had the core stuff done graphically probably over a year or so ago. I would think he is really into some tough programming at this point.
So, cut him some slack, you won't be disappointed.