Quote:
Originally Posted by Fatt_Shade
Also leaving Rezo tower and couple of other enemy is ok, but you`we also could leave bunch of enemy and just go for maps from lucky James without beating him, buy it for 100k gold as soon as you have enough and return later to beat him. With maps run behind Dramina and scout all mines, and got beyond to Hadar and gather all free treasures flags . . . and get Lina rage spirit (when you get those maps it`s possible to go all the way to Demonis, Elf islands and Undead lands to gather free stuff from ground, and get quests/shrines . . .) And then get back with maybe better units items leadership and clear starting locations. As this is you`re first play i suggest just go around and try all units, spells and other stuff. Have fun and later go again maybe on hard, and other hero class to see how they work.
|
This will certainly be my only play through this game, unfortunately, especially as KB:AP awaits. I have a feeling that going everywhere will require lots of failed troop evasion and reloading which I'm not sure I'm up for; I don't seem to be very good at it. It also seems like there are certain "guards" that by design are meant to keep you away from areas (e.g., Darion circus tent), even if they can be defeated by clever/agile players.
Don't get me wrong-- I'm fond of scouting around grabbing flags and freebies, but getting to undead lands at level 10 seems to be counter to the design intent of the game, even if it is technically possible.
I could be wrong-- maybe the developers intended it, but perhaps it's not my play-style...?