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#1
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![]() ![]() Why thru so many versions still the very big defect--same dive acceleration for all aircrafts---is not fixed? As we know, FW,spit,p47,la....and so on have their own respective dive acceleration which to some extence dominate the result of the combat. It is really uncomfortable when diving in a Fw with a La almost neck to neck Why it is not fixed, is it because of the limit of IL2 engine? |
#2
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Because in game, g applies the same to all aircraft. Just like in real life.
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#3
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thanks for concerning
however i want to correct u G does affect everything on earth the same however the air friction does not, plus the motor power, the shape of the plane, the weight of the plane with the air friction, the feather obviously can not reach the ground as fast as the stone ball. this make dive acceleration very different. please go WIKI if u do not fully understand Last edited by mayshine; 04-24-2012 at 07:25 PM. |
#4
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also it has been record in RAF documents for the acceleration difference test of different spit fire. a lot of doc support those differences.
And thru the BBC history, u can clearly hear the old pilots saying their P47 can easly catch up with the FW190 when diving which other lighter planes can not, even D9 dora can not compete the diving acceleration of P47 |
#5
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I do appriciate D team's effort
and love so much the IL2 sim which brings me a lot of fun However, to be serious IL2 will forever be a HANDICAP without this problem fixed almost 10 years since the publish, man, I am slightly not patient enough now |
#6
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But the diving speeds do vary in Il-2. Plus you can't compete with say a Lavochkin fighter against a 190 as you'd lose parts of your aircraft when diving too fast anyway. With all due respect I don't understand what you mean, perhaps you can give an example (starting altitude, engine settings etc).
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Bobika. |
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