Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-20-2012, 02:55 AM
PotNoodles PotNoodles is offline
Approved Member
 
Join Date: Mar 2012
Posts: 357
Default

@Wolf_Rider

It would be a weird world to live in if nobody ever assumed anything. I pay my staff their wages because I assume and even expect them to have done their jobs, if I never assumed anything then I may aswell give up my business tomorrow. Should I change the word to expect and just leave out the assumed in here? After all I have paid.

Last edited by PotNoodles; 04-20-2012 at 03:04 AM.
Reply With Quote
  #2  
Old 04-20-2012, 03:08 AM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Yes, but those assumptions you have, like your workers doing their job is because you already have evidence that they did it last week, the week before, the week before that and so on. To assume something with absolutely no empirical evidence is fairly asinine.

That's why I don't complain or whine about stuff I know is being worked on. The IL2 dev team has a strong history of developing a great product and working through issues. Some aren't as timely as others, but unlike the other modern flight sims out there who's main priorities are making stupid stuff to sell, these guys are flat out working on the most glaring issues in the game. You should see how many glaring issues, for example, ROF has, 3 years after it's release.

The 1c team will not stop until they have a good product and the one they initially advertised. They are about the only dev team in all of flight simming that has actually prooved this while all the others throw their issues under the carpet or say things like it would cost millions to fix our game engine, etc.

So my assumption for this sim being fixed one day is the same for your assumption of your workers. They have a history of it. But constantly complaining about the same things over and over again isn't going to make it come out any faster. I don't need to make an assumption to know this. I wish others could understand.
__________________

ATAG Forums + Stats
Reply With Quote
  #3  
Old 04-20-2012, 03:25 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Yes, but those assumptions you have, like your workers doing their job is because you already have evidence that they did it last week, the week before, the week before that and so on. To assume something with absolutely no empirical evidence is fairly asinine.

That's why I don't complain or whine about stuff I know is being worked on. The IL2 dev team has a strong history of developing a great product and working through issues. Some aren't as timely as others, but unlike the other modern flight sims out there who's main priorities are making stupid stuff to sell, these guys are flat out working on the most glaring issues in the game. You should see how many glaring issues, for example, ROF has, 3 years after it's release.

The 1c team will not stop until they have a good product and the one they initially advertised. They are about the only dev team in all of flight simming that has actually prooved this while all the others throw their issues under the carpet or say things like it would cost millions to fix our game engine, etc.

So my assumption for this sim being fixed one day is the same for your assumption of your workers. They have a history of it. But constantly complaining about the same things over and over again isn't going to make it come out any faster. I don't need to make an assumption to know this. I wish others could understand.
A big +1!

No software ever has been completely free of bugs at release. There are problems that stop the product working and ones that can be worked around. Luckly for me I've never had the show stoppers in COD. Others have not been so lucky. But we all (should) know that inconsistant errors in software are the hardest ones to troubleshoot.

We have already been told by the developers the scope of the fixes that are contained in the upcomming patch. It will neither be perfect or complete post patch. This isn't a problem, it's is the natural way of software development.

Just like the original series I'm looking forward to the next nine or ten years of improvements and developments, upgrades and expansion packs.

Bring it on! (but only when it's ready!)
Reply With Quote
  #4  
Old 04-20-2012, 07:55 AM
Sutts Sutts is offline
Approved Member
 
Join Date: Jan 2010
Posts: 566
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Yes, but those assumptions you have, like your workers doing their job is because you already have evidence that they did it last week, the week before, the week before that and so on. To assume something with absolutely no empirical evidence is fairly asinine.

That's why I don't complain or whine about stuff I know is being worked on. The IL2 dev team has a strong history of developing a great product and working through issues. Some aren't as timely as others, but unlike the other modern flight sims out there who's main priorities are making stupid stuff to sell, these guys are flat out working on the most glaring issues in the game. You should see how many glaring issues, for example, ROF has, 3 years after it's release.

The 1c team will not stop until they have a good product and the one they initially advertised. They are about the only dev team in all of flight simming that has actually prooved this while all the others throw their issues under the carpet or say things like it would cost millions to fix our game engine, etc.

So my assumption for this sim being fixed one day is the same for your assumption of your workers. They have a history of it. But constantly complaining about the same things over and over again isn't going to make it come out any faster. I don't need to make an assumption to know this. I wish others could understand.

+1

Well said, my thoughts exactly. Let's be happy the devs are still dedicated to the series. If they were going to drop CloD they would have done long ago.
Reply With Quote
  #5  
Old 04-20-2012, 08:09 AM
Aer9o Aer9o is offline
Approved Member
 
Join Date: Sep 2010
Posts: 179
Default

Reply With Quote
  #6  
Old 04-20-2012, 08:58 AM
150GCT_Veltro's Avatar
150GCT_Veltro 150GCT_Veltro is offline
Approved Member
 
Join Date: Oct 2007
Posts: 274
Default

Quote:
Originally Posted by ATAG_Bliss View Post
But constantly complaining about the same things over and over again isn't going to make it come out any faster. I don't need to make an assumption to know this. I wish others could understand.
Yes, but may be we have the feeling that the same things people is complaing about over and over here, will be probably almost present also in the new alpha - beta patch: antialiasing, 2D sky, clouds, trees collision, multiplayer iusse, dots, CEM, ecc. ecc. ecc..

We all hope to be wrong, and to enjoy the new patch if it will be never released.

13 months from release, 6 months from the last patch.
Reply With Quote
  #7  
Old 04-20-2012, 09:50 AM
Seyou Seyou is offline
Approved Member
 
Join Date: May 2011
Posts: 21
Default

Quote:
Originally Posted by 150GCT_Veltro View Post
Yes, but may be we have the feeling that the same things people is complaing about over and over here, will be probably almost present also in the new alpha - beta patch: antialiasing, 2D sky, clouds, trees collision, multiplayer iusse, dots, CEM, ecc. ecc. ecc..

We all hope to be wrong, and to enjoy the new patch if it will be never released.

13 months from release, 6 months from the last patch.
+1 ( Ciao veltro sono seyou del 51° )
Reply With Quote
  #8  
Old 04-20-2012, 01:26 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Talking

.
__________________

ATAG Forums + Stats

Last edited by ATAG_Bliss; 04-20-2012 at 01:29 PM.
Reply With Quote
  #9  
Old 04-20-2012, 01:26 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Talking

Quote:
Originally Posted by 150GCT_Veltro View Post
Yes, but may be we have the feeling that the same things people is complaing about over and over here, will be probably almost present also in the new alpha - beta patch: antialiasing, 2D sky, clouds, trees collision, multiplayer iusse, dots, CEM, ecc. ecc. ecc..

We all hope to be wrong, and to enjoy the new patch if it will be never released.

13 months from release, 6 months from the last patch.
And if you'd take the time to actually read the forums you'd know the priorities in which that stuff will be fixed.

Its funny as I remember you as a ROF fan boy. Why aren't you asking when they are going to fix their game engine, master browser, DM/FM etc. Heck you can't even blow up a train in that game without the server coming to a halt.

Please direct me to your posts over on their forums complaining about the problems 3 years after release. I did it and as I said, they simply drag their issues under the carpet. I wish you acted the same on both forums. I always get a chuckle by those with agendas. Feathered is one of the funniest.
__________________

ATAG Forums + Stats
Reply With Quote
  #10  
Old 04-20-2012, 01:38 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Quote:
Originally Posted by ATAG_Bliss View Post
And if you'd take the time to actually read the forums you'd know the priorities in which that stuff will be fixed.

Its funny as I remember you as a ROF fan boy. Why aren't you asking when they are going to fix their game engine, master browser, DM/FM etc. Heck you can't even blow up a train in that game without the server coming to a halt.

Please direct me to your posts over on their forums complaining about the problems 3 years after release. I did it and as I said, they simply drag their issues under the carpet. I wish you acted the same on both forums. I always get a chuckle by those with agendas. Feathered is one of the funniest.
I gave up questioning RoF after the first year. I now accept it as a fun arcade FPS flight game that is a placeholder till new IL2/Cliffs/BoM (the series needs a new name BTW) is ready for serious play.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:18 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.