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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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It is always the machine, not the man!
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#2
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***Edit.. looks like Furbs beat me to it as I was typing***
Let me quote the author of the first post to refresh our memories a little.. "coop like in IL2" This may need some clarification so that we don't have people bickering back and forward, and so that I dont' waste anymore time building a template for missions if I don't have to be. So, perhaps someone can fill in the blanks here, (as I can't fly online yet and can't speak first hand). Can we fly together as a group? ...Yes. Can we be gathering at a specific location with some sort of "chat" communication before the launch of the game? ...Yes (if at the hyperlobby) Can we launch into the game and be in the "ready room" with a map, aircraft/loadout selection, and some sort of "chat" communication (to discuss the group's strategy), before we're launched into our planes? ..._________ Do we all launch at the same time? ...______ Can we have a "Dead is Dead" mission? ...________ When the mission is over, can those that have either played, or waited and watched the mission play through (after dieing), see the results (ie, kills, bomb target totals, friendly kill penalties,damaged landing penalties)? ..._________ The reason I ask this is because, if all of the blanks filled, above are "Yes", then this is what "coop was like in IL2". ...Question answered.. Nevermind all of the other benefits, bells and whistles that are available. I'm sure everyone of us knows we will benefits from triggers and scripts.. But that's not what we were originally asked in this post. WHAT we do not have, that we had previously in IL2 from my above questions, is what should be being discussed here. Or am I wrong?
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CPU: Intel Core i7-3770 Quad-Core Socket 1155 @3.4GHz GPU: ASUS NVIDIA GeForce GTX 670 2GB GDDR5 RAM: Corsair Vengeance Blue 16GB (4x4) SSD: Intel 520 Series 240GB HDD: WD Black 1000GB (1TB) MoBo: ASUS P8Z77-V Socket 1155 Intel Z77 Chipset OS: Windows 7 Home Premium 64bit Last edited by JG26_EZ; 04-15-2012 at 05:50 PM. |
#3
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Use the bug tracker to vote this feature in, Luthier and team are looking closely at the reports made on the tracker.
Register > check e-mail> sign in. http://www.il2bugtracker.com/account/register Click the green up arrow > vote done. http://www.il2bugtracker.com/issues/51 |
#4
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For several months after release I had an opinion that coop is not needed because C# scripting allows to create absolutely same experience within CloD standard MP mode. I.e. group coop flights with briefing, debriefing and pre-defined objectives and equal opposition.
I changed my mind because only 2 people (Banks @1С forum and Small_Bee @sukhoi.ru) are working on serious MP projects that can bring this possibility to reality. With so few people involved it will take too much time (13 months up till now) to implement what can be quickly done with original IL-2 coop mode. This is the reason I fully support bringing il-2 coop gui back to CloD now. Please register and vote for this issue here http://www.il2bugtracker.com/issues/51 (OT. Sound radar is a nasty bug too http://www.il2bugtracker.com/issues/154 ) Last edited by Ataros; 04-15-2012 at 09:39 PM. |
#5
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Thanks Ataros, ive already voted on the bug tracker. I hope we get Luthier's attention.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#6
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Adding a "+1" in this post isn't going to do anything..
Go vote at the bugtracker, and add your +1. http://forum.1cpublishing.eu/showpos...2&postcount=50
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CPU: Intel Core i7-3770 Quad-Core Socket 1155 @3.4GHz GPU: ASUS NVIDIA GeForce GTX 670 2GB GDDR5 RAM: Corsair Vengeance Blue 16GB (4x4) SSD: Intel 520 Series 240GB HDD: WD Black 1000GB (1TB) MoBo: ASUS P8Z77-V Socket 1155 Intel Z77 Chipset OS: Windows 7 Home Premium 64bit Last edited by JG26_EZ; 04-15-2012 at 10:48 PM. |
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