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#6
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I think the main problem with radar is that it tells the RAF the type. In reality FC RDF plotters would only be able to give location, height, heading and approximate numbers eg.
"30 plus, 10 miles North of Calais at Angels 12, Heading 300" Ground control (who the flight lead was in contact with) would give a vector and height for interception. This often took the form of a normal conversation when single pilots were sent to intercept single enemies. eg. "climb to 10,000ft, heading south-south west, you should see him on your 2 o'clock by now" So what would be immense is to have the script loop the list to find all RAF flight leads (which have at least a single wingman) and then load a custom menu for that pilot. The custom menu would have a ground control option to locate the enemy and firing it would give him a height, position, heading and number in the chat, vocally or on the orange HUD. Since this would be by request to that flight leader only then I don't see a problem with that. It is then up to him to direct his squadron to the enemy. It is possible to create a menu, to get the enemy, to get the flight position of the pilot. I would code this but I'm shite at it, I have the idea but not the technical ability ![]() I'm not a fan of randomness, RDF was excellent and pretty much directed the RAF into position - there are hundreds of accounts from both sides about this. I only just read about how Brian Kingcombe would scramble away inland from the enemy who were 15kft, he'd climb to 20kft, turn around and shallow dive south to meet them at speed. Anyway, replication would be ace. |
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