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Pilot's Lounge Members meetup

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Old 04-02-2012, 04:29 PM
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JG52Krupi JG52Krupi is offline
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So nvidia physx or amd ptex

Hopefully they will come to some sort of arrangement and the technology will become available to all... Yeah I know wishful thinking
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Old 04-04-2012, 03:24 PM
Stefem Stefem is offline
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So nvidia physx or amd ptex

Hopefully they will come to some sort of arrangement and the technology will become available to all... Yeah I know wishful thinking
As already stated in this thread Tessellation could introduce some drawbacks when precision of the model is required, which is the case for sims.

Ptex is not an AMD tech, actually this texture mapping system was developed by Walt Disney Studio and, if I remember well, it was demonstrated for the first time (excuse the pun) in realtime at Siggraph 2011 by NVIDIA.

http://developer.nvidia.com/siggraph-2011
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Old 04-05-2012, 09:29 PM
Thee_oddball Thee_oddball is offline
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Originally Posted by JG52Krupi View Post
So nvidia physx or amd ptex

Hopefully they will come to some sort of arrangement and the technology will become available to all... Yeah I know wishful thinking
i dont think it will be an issue, in the upcoming ARMA 3 the dev team said there wont be a problem with physx as the Nv cards will handle on the GPU and for AMD users the CPU will handle it, so tess should follow the similar route....i hope
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