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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Anyone know if or why the windscreen is divided up?
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#2
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![]() I'm assuming you mean the sections in the new Il2 model's windscreen? I'm suspecting that is an early type of Russian armored glass. Fire up original IL2 and look through the front pane of the cockpit glass, you will see a diamond shape line. Same thing, just not modeled in the fidelity of the CloD engine.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#4
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Not releasing a patch with broken particle system absolutely makes sense, even if the patch is already months overdue.
I really like the screenshots of BoM although they would certainly look even better with AA working ![]() In the last years I have played mostly turn based strategy and tactical games (like JA2). But since that genre is dead as a doornail I feel my interest in flight sims is rising again to the old levels. The possibility of a finally working Battle of Britain sim and new Eastern front sim is an absolute dream. Currently, I still don't own COD, last week I almost succumbed, but without the patch that would be anticlimatic at best. Once the patch is out, I will reconsider. Ah, and Steam has to go too, but I could resign myself to that. Perhaps, probably .. ![]() Last edited by Burning Bridges; 04-01-2012 at 09:43 AM. |
#5
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^
^ ^ oh look, how sweet... new ways of putting the same old same old threat
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#6
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As much as I would like CloD to succeed, it won't be any time soon. I have access to the WoP beta and there are realism setting that make it close to IL-2 1946. Yes, the idea is to make an MMO accessible to anyone so it's more arcade, but the developer are taking serious simmers' preferences into account. It may look how it looks, but at least it runs smooth and you don't need to sell your soul to get a PC that can run it at 30 fps all the time (hell, I get 60 constant)
Whatever anyone thinks, the sad truth is Gaijin has a current-gen graphics engine that takes advantage of all the expensive hardware we have and CloD is still a bug-ridden stutter fest. From a consumer point of view, all the programming issues are none of my concern. With the problem this sim has, it's not worth the money. |
#7
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Not very promising then for some of us...I keep looking at this weeks shots of Il-2, very good to see them
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 04-01-2012 at 11:27 AM. |
#8
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I hope you are aware that those people that actually did switch to CoD from IL2 1946, despite the bugs and issues, did so because the FM in IL2 feels like child play compared to CoD. Do not get me wrong, I will give WoP a real chance and am actually looking forward to it, but it is a very focused game with no choice in regards to gameplay. Too many limitations in the game mechanics to come even close to the flexebility CoD offers. Apples and Oranges. From a consumer point of view, there is no alternative to CoD. If you fail to see the differences between those softwares, I fear you are in the wrong community, the focus here is not on airquake.
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Cheers Last edited by Bewolf; 04-01-2012 at 11:32 AM. |
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Last edited by PotNoodles; 04-01-2012 at 02:50 PM. |
#10
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Good news is it will bring many new players to flight sims as it is more accessible, not as demanding as Il-2:CloD for mainstream gamers. |
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