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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-30-2012, 03:44 PM
Majo Majo is offline
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Originally Posted by BlackSix View Post
Good day everyone!

We know that none of you can really share our joy yet, and Cliffs of Dover is all you have at the moment.

Have a great weekend!
Thank you for the update.
What a beautiful planes...

I think that joy is the best and easiest thing to share.
Looking forward.

Salutes Majo.
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  #2  
Old 03-30-2012, 03:49 PM
Volksieg Volksieg is offline
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Thank you for the update.
What a beautiful planes...
I'm really looking forward to blowing them out of the sky. (On the rare days I can actually get off the airstrip. lmao)
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Old 03-30-2012, 04:00 PM
SDT_longshot SDT_longshot is offline
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the screen shots look ace for when the next part of cliffs of dover comes out and it is something to really look forward to however i would like for when battle of Britain is finally completed all problems are solved for the game to continue with out any new game releases like the Russian release to be available for at least half a year to a year so we can all finally enjoy the battle of Britain first with out any new versions being released then bring out the next game so we can then enjoy that at a later time
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Old 03-30-2012, 04:02 PM
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JG52Krupi JG52Krupi is offline
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Looks good, but still no sign of AA
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Old 03-30-2012, 04:14 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by JG52Krupi View Post
Looks good, but still no sign of AA

I may be overly optimistic, but jpeg compression can give a jagged look, perhaps it was how the screenie was saved and not so much the game engine, but as I said... maybe I am in denial lol
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Old 03-30-2012, 07:19 PM
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mazex mazex is offline
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I may be overly optimistic, but jpeg compression can give a jagged look, perhaps it was how the screenie was saved and not so much the game engine, but as I said... maybe I am in denial lol
As I remember it from the previous "BoM" shots they said they where done in the "current" engine that we use too... It makes sense as the guys doing new objects and landscapes have been working on their stuff for quite a while - and in the mean time the 3D engine guys try to fix the engine so every other build is probably rather shaky and incomplete. They would naturally like to have the old engine that is "stable" in single player at least
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