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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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#2
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It's not. Just use the script provided. You don't need to read or understand it, just as you didn't need to read or understand the java code of the old coop interface. Just load the provided lobby mission. Use the communication menu (tab + 4) to load the mission you want to use as a coop. Then the clients preselect a aircraft through the communication menu (tab + 4). Then the host starts the mission with the communication menu (tab + 4).
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#3
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+1
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#4
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Cool, I didn't know that the game has a Coop mission plus the server set up...could someone edit that mission in FMB if they wanted to?
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
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![]() Thanks to Banks. The script works with any user mission. No need to edit or even open the script. You can edit your mission of cause. Last edited by Ataros; 03-26-2012 at 11:57 PM. |
#6
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Thank-you
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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