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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Because its not friendly or intuitive as it should be. That is what were asking for...to make CLOD better and more popular than now.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#2
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It basically just like Il-2 with more powerful features available for use. Any Joe who has ever made a mission in Il-2 can do the same in Clod. Coops, well that will take some trial and learned experience
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#3
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Bingo!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#4
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The problem as I see it is simply that the CloD-FMB is both far more powerful and flexible in what it can achieve but also much more limiting when it comes to who can actually make use of its features. Building a basic mission is no more difficult in CloD than it was in Il-2:1946. But building a mission that really utilizes the possibilities CloD offers is infinitely more complex and requires to be fluid in C#, which is why few people have bothered with the FMB so far (myself included).
And before our coding gurus chime in an point me at the FMB sub-board here I want to insert that copying lines of code without a basic understanding of what they exactly do is not something I am comfortable with. Not to mention that my complete lack of understanding of C# would make troubleshooting a pretty aggravating experience (we germans have a nice phrase for that: "Stille Post" ![]() ![]() ![]() |
#5
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Yes I see the difficulty learning C# fluently, I think it depends much on the desire to learn and having many available free hours...few of us have that luxury http://www.csharp-station.com/Tutorial.aspx
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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Yes, well ... Problem is that I neither have many free hours nor even the basic understanding of any coding language. My brain just isn't compatible with the patterns of code making.
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#7
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Yep, and not because most of the mission making community cant read.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#8
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I can't see why we can't have both, C# coding for people with the skill to use it extensively and drop down menu preset triggers for the rest of us retards, everybody's happy!
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#9
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I already covered that in my post..
To find it, read or re-read the part where I talked about the users willingness to read (oh the irony)
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#10
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ACE why are you starting another fight in this thread? Stop trolling or you will end up with another holiday.
__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
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