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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-23-2012, 03:27 PM
von Brühl von Brühl is offline
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Now that's an update, ... faith somewhat restored...
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  #2  
Old 03-23-2012, 03:32 PM
smink1701 smink1701 is offline
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Thanks Luthier. Sounds like you are as passionate about this sim as we are. That's a good thing. Now get this thing done and push it out the door!!!

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  #3  
Old 03-23-2012, 03:34 PM
jimmythedeath jimmythedeath is offline
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Default I am so upset

I can not believe after all this time, that the Team that is building and fixing this game does not use the community to its fullest extent, there are plenty of ways to deliver beta patching system so we COULD HELP you fix the Bugs and get the game in a much better playable version FASTER. all you have to do is let us in on how we can HELP and get in on the daily builds. Personalty i don't care about decals and a few other things what stops me and every one else is the shuttering I mean really FIX THAT for us and patch it NOW work on the decals and visual shit after the SMOOTHNESS of PLAY (No MORE SHUTTERING) has been addressed. As for the comment of Occasional he must be talking about single player, I like shooting real players thank you, only reason i play this game.

Jimmy OUT!!! PATCH PATCH PATCH
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  #4  
Old 03-23-2012, 03:37 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by jimmythedeath View Post
I can not believe after all this time, that the Team that is building and fixing this game does not use the community to its fullest extent, there are plenty of ways to deliver beta patching system so we COULD HELP you fix the Bugs and get the game in a much better playable version FASTER. all you have to do is let us in on how we can HELP and get in on the daily builds. Personalty i don't care about decals and a few other things what stops me and every one else is the shuttering I mean really FIX THAT for us and patch it NOW work on the decals and visual shit after the SMOOTHNESS of PLAY (No MORE SHUTTERING) has been addressed. As for the comment of Occasional he must be talking about single player, I like shooting real players thank you, only reason i play this game.

Jimmy OUT!!! PATCH PATCH PATCH
gunsight, tracers, and bullet decals from being drawn

You would care about that m8, as it quite a big deal online or offline wouldn't you agree?
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  #5  
Old 03-23-2012, 03:37 PM
Continu0 Continu0 is offline
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despite you didn´t say anything, you said something and that´s what we all wanted!

Thanks, I appreciate!
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  #6  
Old 03-24-2012, 09:52 AM
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Osprey Osprey is offline
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Quote:
Originally Posted by jimmythedeath View Post
I can not believe after all this time, that the Team that is building and fixing this game does not use the community to its fullest extent, there are plenty of ways to deliver beta patching system so we COULD HELP you fix the Bugs and get the game in a much better playable version FASTER. all you have to do is let us in on how we can HELP and get in on the daily builds. Personalty i don't care about decals and a few other things what stops me and every one else is the shuttering I mean really FIX THAT for us and patch it NOW work on the decals and visual shit after the SMOOTHNESS of PLAY (No MORE SHUTTERING) has been addressed. As for the comment of Occasional he must be talking about single player, I like shooting real players thank you, only reason i play this game.

Jimmy OUT!!! PATCH PATCH PATCH

End users don't do testing, they don't know how to. They would pick up the game and play it, then whine about how this and that doesn't work. Believe it or not, software testing is a professional area, whether or not 1C implement that into their process though is another matter.
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Old 03-24-2012, 10:54 AM
Zappatime Zappatime is offline
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Originally Posted by Osprey View Post
End users don't do testing, they don't know how to. They would pick up the game and play it, then whine about how this and that doesn't work. Believe it or not, software testing is a professional area, whether or not 1C implement that into their process though is another matter.
Project C.A.R.S. seems to be doing a good job with the community (who've already personnally invested in the sim at the pre-alpha level to the tune of +500,000 Euros) doing the testing. Yes they have professionals on board for physics, handling feedback and such, as well as all the project team intermingling with the 'investors' on the feedback forums, but testing across many platforms by many users is a method thats working well so far. Whining is a strict no-no on PCars, they want positive feedback and positive viral coverage on Facebook, YouTube and the like. Whilst the COD team is probably a lot smaller there's some lessons that can be learnt from PCars and its community involvement and investment in a totally positive way.
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Old 03-24-2012, 11:08 AM
HessleReich HessleReich is offline
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Never was so much owed by so many to so few. W. Churchill 1940.

Hope you get all those bugs in your sights and Squeeze.
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  #9  
Old 03-24-2012, 11:34 AM
Volksieg Volksieg is offline
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Really nice update there!

I'm more than willing to wait for however long it takes to iron out these creases..... obviously I would like the patch sooner than later, mind.

Currently I can get a good framerate, though still with some annoying drops, with my shadows disabled..... I could get an even better framerate if I dropped the trees.... but I don't want to. The idea of the beta patch being released with much better performance but meaning I would have to go without tracers, bullet effects, roundels..etc....? Nope. I don't want to "go without" anything and would much rather wait until the team are happy with the results and have the full works.

Can't wait for more news! Things are looking bigger, brighter and better for the near future.
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Old 03-24-2012, 11:43 AM
Nephris Nephris is offline
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The sensitive soul of a real british houseman speaking.

Nice news, keep it coming to prevent some skins not to get burn in the summer times...
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