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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-21-2012, 01:38 AM
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zapatista zapatista is offline
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Black6, can you please include this one in your current list, its a rather important one that needs to be urgently fixed

Type of improvement:
- we need to be able to set a specific FoV (field of View) for our different monitor sizes (eg, be able to select a FoV between 35 and 90 degrees), and then be able to assign our own chosen values for the FoV (between 35 and 90 degrees) to the 3 preset buttons for view changes that currently exist (narrow, normal, wide)
- this feature existed in the il2 series, but has not been included in CoD

Explanation of proposals:
- for whatever distance you sit from the "monitor size" you have in front of you, that monitor occupies a certain % of your field of view (FoV). the "normal" FoV setting should be the correct FoV setting for the monitor size you are using, and as a result allowing you to see all ingame object on your monitor in their right "true to life" sizes (eg a 109 with a 10 meter wide wingspan that is 400 meters away from the player in the game, should be seen on your monitor at exactly the same size as if you were viewing it with the naked eye from the same distance in real life)
- for a 19' or 30' monitor this "normal FoV" is very different, but the default value right now in CoD is 70 which is only approximately correct for somebody using a 30' screen (eg, for the 19' screen user having that same current default 70 FoV setting all ingame objects have suddenly become miniature toy size). this was easy to alter in the setup options in il2-1946, and you could assign any value between 35 and 90 FoV to all 3 kb keys zoom/normal/wide) but is currently NOT possible in the CoD program
- we need to be able to set our own specific FoV sizes for all 3 preset buttons (narrow, normal, wide),
- if possible we also need this "default FoV" (saved to "normal" button) saved ingame as the default setting so each time the game starts all objects are immediately seen in their correct sizes.

note: please also consider how this can be correctly used in a multiple monitor setting, so people with for ex 3 monitors side by side can still set their correct FoV's

Benefits: Greater realism, providing SIMULATION of correct "in-game object sizes" (and scenery) a player can see from the virtual cockpit.
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Last edited by zapatista; 04-05-2012 at 04:20 PM.
 

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