Quote:
Originally Posted by Chivas
Considering some of Luthier's and BlackSix's posts, I'm quite sure that the devs are just as annoyed with the community as some in the community are with them..
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other then the "forced release disaster" of the unfinished product last year (
and i prefer that scenario to the whole project being cancelled, yet many new visitors here dont seem to understand those were the only 2 choices available at that time),
the main mistake luthiers group has made is to believe that giving BoM update information is of any interest to most people who visit this forum (most are preoccupied with finding fixes and solutions, and want to hear about things being fixed in the broken game they currently have, giving those people information of the next product they are working on is obviously not a good idea)
giving
news on features being added to BoB/CoD is good, like control of some ground vehicles and AA guns we had recently (because 80% of the work on those had already been done in previous years), and we hope to hear about many more elements that are currently either not present, not included, or not working (lack of dynamic campaign engine, coop problems etc)
i think luthier 'n Co understand this by now, hence they stopped giving BoM focused friday updates, i can only hope the release of the long awaited gfx patch is just around the corner, and that within a few days or weeks they release the "full version" with the included game fixes that are badly needed (ai behavior issues, some plane damage models, etc). failing this, the BoM release will get little traction in the west. however vocal and unreasonable some of the complainers are here (other then a few who just come here to complain no matter what, and have made it their sole purpose in life), the fanatic flight simmers that want to see this project succeed are the trend setters for the more moderate gaming enthusiasts that follow in their wake, and having these prolonged negative reports will directly hurt sales and this in itself can directly threaten the long term survival of the project (in which case we all loose, the simmers, the whiners, and luthier and Co)