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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-11-2008, 11:52 AM
crazyivan1970 crazyivan1970 is offline
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Kwiatek, newest DLLs from March 13th or DLL`s that were in the beta patch?
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Old 04-11-2008, 01:34 PM
IFly_1968 IFly_1968 is offline
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Go into you NVidea control panel and see if your settings for the card are set to overide any game setting that may be. If I was home I would show you the setting via screen shot. You want to make sure that your card is in fact overiding any game settings (AA, AF, VSync, Triple Buffering, Etc.) If you do not specify that the card is to manage these things, you can get conflicts from the game. Also, in the control panel you can have settings for specific games. Make sure that you import the game exe into the list. I will not be home for about 12 hours but when I get there I will try and get some screan shots going.

I have the 9600 GT and do not have this issue at all.
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Old 04-11-2008, 01:49 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by IFly_1968 View Post
I have the 9600 GT and do not have this issue at all.
No wonder, as a single 9600 GT won't suffer from the problem described above.

Overriding any values is not a cure, but rather a placebo IMHO. Especially for IL2, since the game does not imply any settings at all (unlike more modern games that try to set these values from ingame, which at least gives you the chance to override something ).

Beyond that Tripple-Buffering only makes sense with VSynch enabled, as it renders ahead the next frames, at least AFAIK.

Nevertheless, any tip might be a way to fix problems for Multi-GPU and I'd be glad for some additional informations about your settings.
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Old 04-11-2008, 09:09 PM
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Quote:
Originally Posted by crazyivan1970 View Post
Kwiatek, newest DLLs from March 13th or DLL`s that were in the beta patch?
The newest. I dont know hot to describe these but thing which blick in the water are not cloud shadows but something different. These thing are large places on the water ( clouds shadows are smaller) and blick in synchro with a few hertz.
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Old 04-11-2008, 10:08 PM
crazyivan1970 crazyivan1970 is offline
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@Kwiatek, Just to verify few things...

Do you have latest IL2Setup?
In IL2Setup you have chosen an appropriate card?
You have latest nVidia drivers?
What happens if you set LandGeom=2?
What happens if you set water=2 or =3?
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Old 04-12-2008, 06:15 AM
crazyivan1970 crazyivan1970 is offline
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This is what i get in OGL under Vista Ultimate, 8.3 cats
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Old 04-12-2008, 01:38 PM
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This is what i get in OGL under Vista Ultimate, 8.3 cats
ATI card try making sure the Catalyst AI is unchecked and set to standard. its under the 3D settings.
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Old 04-12-2008, 01:53 PM
crazyivan1970 crazyivan1970 is offline
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ATI card try making sure the Catalyst AI is unchecked and set to standard. its under the 3D settings.
Thanks man, i wish it was that easy..
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Old 04-12-2008, 03:10 PM
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Quote:
Originally Posted by crazyivan1970 View Post
@Kwiatek, Just to verify few things...

Do you have latest IL2Setup?
In IL2Setup you have chosen an appropriate card?
You have latest nVidia drivers?
What happens if you set LandGeom=2?
What happens if you set water=2 or =3?
I try to reproduce these "bug" but now everything is ok. These blicking "water reflections" i got during online playing at WC server at map Kerch. My mate had the same time these problem also. I tried these map with the same settings at my own server and didnt saw anomalies.

BTW i got lates nvidia drivers, latest il2setup - when i got these bug i was at customize setting - no texture compresion and anistrophic filterning.
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Old 04-12-2008, 10:37 PM
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choctaw111 choctaw111 is offline
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I run two 8800 GTX in SLI. I get the flickering water reflections in water=3, that's it. All others seems fine.
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