Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #81  
Old 03-02-2012, 06:41 PM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

Quote:
Originally Posted by BlackSix View Post
Happy birthday!

Once again I asked Ilya, his answer:
"Patch information will be released when the patch itself is ready.
The BETA version of the patch will be for graphics and performance only."

As for the 100 octane fuel. Ilya discussed this with the programmers, the result is not yet known.

Sorry. I can not do more now.
I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!
  #82  
Old 03-02-2012, 06:43 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Look at the update from a few weeks ago....

"First of all, let’s talk about the upcoming patch.

We haven’t talked about our flight model for some time. We haven’t been idle however. Not only are we fine-tuning plane performance, we’re making some very deep changes to the underlying core of our physics code.

We are completely rewriting collision and landing gear, while also making other elements of the flight model more complete and precise. Control surface behavior and reaction has been significantly improved. Refined transverse velocity calculations in relation to aircraft performance. Made it possible to calculate different transverse velocity at different points along the wing. Improved pylon and loadout FM calculations. Added many new features to allow FM calculation needed in future sequels. Many of these changes have also entailed completely rewriting existing code.

And this is by no means a complete list!
---------------------------------------------------------------



So i dont know, bit confusing i would say....which is why i posted these questions this morning, because as normal everything is a clear as mud.
__________________
Furbs, Tree and Falstaff...The COD killers...

Last edited by furbs; 03-02-2012 at 06:59 PM.
  #83  
Old 03-02-2012, 06:46 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

And this from the readme of the last patch....

What to expect next.

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.
__________________
Furbs, Tree and Falstaff...The COD killers...
  #84  
Old 03-02-2012, 06:51 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by adonys View Post
I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!
Where did you see this timeline posted?
  #85  
Old 03-02-2012, 06:54 PM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

in the official IL2CoD patch releases timeline.. do you want me to quote it for you?

PS: here you go..

latest beta patch release date [PCH] (2011.10.17)
today is 2012.03.02

-> 4.5 months and still counting

and considering the current state of official words regarding the next beta patch's state.. I would say it won't come earlier than another 2-4 weeks, which would rise the bar to 5-5.5 months time interval between patches.

and as you can see, I actually was optimistic by saying 3 to 6 months, instead saying directly "another 6 months" or the even more probable "9 months/BoM's release"..

Last edited by adonys; 03-02-2012 at 07:01 PM.
  #86  
Old 03-02-2012, 07:04 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by adonys View Post
in the official IL2CoD patch releases timeline.. do you want me to quote it for you?

PS: here you go..

latest beta patch release date [PCH] (2011.10.17)
today is 2012.03.02

-> 4.5 months and still counting

and considering the current state of official words regarding the next beta patch's state.. I would say it won't come earlier than another 2-4 weeks, which would rise the bar to 5-5.5 months time interval between patches.

and as you can see, I actually was optimistic by saying 3 to 6 months, instead saying directly "another 6 months" or the even more probable "9 months/BoM's release"..
I didn't ask for the timeline of previous updates. I wanted to know where you got the timeline for upcoming updates.
  #87  
Old 03-02-2012, 07:11 PM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

if you're trying to look stupid.. you're close to actually succeed.

and if you've missed your 10 years old math classes, you can go search the "deductive reasoning" expression on wikipedia..
  #88  
Old 03-02-2012, 07:31 PM
DroopSnoot DroopSnoot is offline
Approved Member
 
Join Date: Feb 2012
Posts: 211
Default

lol
  #89  
Old 03-02-2012, 07:34 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by adonys View Post
if you're trying to look stupid.. you're close to actually succeed.

and if you've missed your 10 years old math classes, you can go search the "deductive reasoning" expression on wikipedia..
Are you familiar with the term "past performance is not indicative of future results"?

BTW, according to your link they released a beta patch a couple weeks after RoF was released. Did your "deductive reasoning" take that into consideration?
  #90  
Old 03-02-2012, 07:38 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Quote from Luthier...this from the last patch notes...

"Generally, releases should follow at about the same pace as they have with the current patch"
__________________
Furbs, Tree and Falstaff...The COD killers...
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.