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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 03-02-2012, 08:59 AM
BlackSix BlackSix is offline
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Originally Posted by carguy_ View Post
But maybe you can give us the beta so we can help you on the bug report?
Yes, we'll give the beta when it is ready and you can help us in finding errors.
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  #32  
Old 03-02-2012, 09:00 AM
No145_Bunny No145_Bunny is offline
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Just goes to show how resigned some of us are, when all we can discuss in a development update thread (for a world renowned combat flight sim title) is how good / bad the flowers and the trees are!

God im so depressed

In fact I cant really be bothered posting any more so Im not going to.

nearly a year of waiting...................
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  #33  
Old 03-02-2012, 09:02 AM
V.4_Pogi V.4_Pogi is offline
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Originally Posted by BlackSix View Post
Perhaps this is the last update with screenshots from the sequel.
We need to leave something on the announcement of a new project and updates thereafter.
I Understand,thanks for the fast reply.

Last edited by V.4_Pogi; 03-02-2012 at 09:07 AM.
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  #34  
Old 03-02-2012, 09:03 AM
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Screamadelica Screamadelica is offline
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Thanks for the update. Returning to Zen mode....
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  #35  
Old 03-02-2012, 09:12 AM
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Thanks for the update. Looks good
And i like the words "shortly".
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  #36  
Old 03-02-2012, 09:13 AM
Tigertooo Tigertooo is offline
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Originally Posted by |450|Devil View Post
Who parked the il2 in image 5?
perhaps the tree collision damage is fixed?
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  #37  
Old 03-02-2012, 09:13 AM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Thanks for update. BlackSix, I'll agree with Osprey that it would be great if you could please give further info on these questions originally posted by Furbs, specifically in relation to Cliffs of Dover.


1) Will the patch fix the CTD(MEM leak) *EDIT: *Ok, noted that Luthier said the problem is no longer present in new graphics engine.*

2) What changes in the FM will we see in the patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

9) Will the FPS boost allow FSAA to be addressed and improved?[/I]

Seeing WIP's of a sequel is nice, and thanks kindly. I think most people however probably come to the 'Cliffs of Dover' forum for info specifically related to 'Cliffs of Dover' itself. This might include things like progress made on FM revisions both blue and red, correct performance data, correct ceilings and systems bugs ironed out etc. Could we please have some info about progress or changes made on this? Thanks.

I realise that development of the sequel will of course have an effect upon CoD itself if one buys it and it is merged (dynamic weather and whatever else) and this is duly noted and understood. Its just that many people like myself are more concerned about CoD specifically.....regardless of whether we buy the sequel or not.

In particular, you mentioned a while back that Luthier was 'taking a look at' the issue of 100 octane fuel in RAF aircraft (of which there is an avalanche of primary source, corroborated evidence proving that it was indeed in widespread use by the RAF in the Battle of Britain.) Could you tell us if this is to be included in the sim? An option for fuel type would be great too....Ideally in the future.

My questions are of course related to CoD because this is obviously all I and others have on our computers at present, and this is the Cliffs of Dover forum, but the screenshots of the IL-2 are appreciated. I will certainly consider buying it once CoD's problems are resolved (which I'm confident 1c are hard at work on), and would love to hear about progress to this end.

Thanks very much.

Last edited by RCAF_FB_Orville; 03-02-2012 at 09:21 AM. Reason: *
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  #38  
Old 03-02-2012, 09:16 AM
rakinroll rakinroll is offline
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Thanks.
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  #39  
Old 03-02-2012, 09:20 AM
Flanker35M Flanker35M is offline
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S!

Thanks for the update and let's hope no new bugs or features stall release of the beta patch. Have a nice weekend.
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  #40  
Old 03-02-2012, 09:23 AM
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Quote:
Originally Posted by Raggz View Post
Thanks for the update. Looks good
And i like the words "shortly".
I don't know about that man, remember last weeks video when they showed the new potential feature that may or may not make it in to the game(s)? It said "coming soon" right at the end of that clip. If "coming soon" means it's gonna be in the BoM expansion then "shortly" would probably mean the patch will be out in a few months or something.
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