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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 02-23-2012, 10:22 PM
Martin77 Martin77 is offline
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Join Date: Aug 2011
Location: Bremen, Germany
Posts: 43
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The sad think is, i often need many attempts to bring down a red fighter.
When i had a spit or hurri in target i had only a piece of second to shot and hit and then i hit only with two MGs.
When a spit is behind me i need two or 3 seconds to come out of its sight
cause due to the better turn rate they can hold me longer in sight and in this time i am very damaged due to the 2 second burst from 8 MGs.
The point is, when a hurri or a spit is able to shoot at me two times ,its over.
Dont forget the firepower of 8 MGs or the wider spreading!
I Rarely win a dogfight against good pilots since the E4 is restricted due to the lack of needed firepower. I damaged the plane but always not enough when the pilot is good and fly smart with saving energy is always able to turn the tide.
The reds have learned to fly their fighters very very well in the last months. Out climb tactics what worked some months ago didnt work so well now.
You need wider turns ( i dont mean turning) as before or a higher distance to the enemy to build the energy advantage and then i often loose the enemy due to the not good visibility of targets.


The argument with the advantage with the automatic prop pitch i dont se cause i turn it off and fly manually *on ear* for better performance.
When you fly on automatic you cant outrun or outclimb or outdive a good opponent.
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