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#291
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They never said they are holding features back for the sequel, they said the big fix is so big that implementing more features will have to wait untill the sequel....big difference, no conspiracy there, no suggestions we are being held to any ransoms.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#292
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OMG. Actually, for once bongo, I agree with what you said. I did phrase that wrong. I should have said "won't make it until the sequel". Yes, no conspiracy, but still made a lot of folks unhappy...except you I imagine.
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#293
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"When the patch comes out it will most likely have the same engine and most of the features from 'BoM' (or whatever you want to call the sequel) and some of those features will only be activated if you buy the sequel" Meaning, that the features will be there and just need to be unlocked by purchasing the sequel. Meaning held over. But thats just an observation and 1C never said it like that. |
#294
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#295
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Which should have been clear to anyone who actully read what Luither said Quote:
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#296
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To repeat, I have no issues with them fixing bugs, but what's the point if they never finish the heart of the game, the campaign, the single player, new multiplayer modes? I started a thread a year ago about the devs actually using their heads to attract customers. Instead of counting rivets on the bracket that holds the undercarriage to the wing spar, maybe they could have included new multiplayer game features, new features for the single player, and other things that would make the game fun. What's going to attract more players and make the game more fun? Having the correct font on the oil-pressure gauge, or having additional content and multiplayer modes that draws you into the game? People (who are not belly-scraping rivet counters) are begging for something besides "dogfight server". Everyone I know who still playes the original IL-2 uses the "Moving Dogfighter Server Mod" or playes with "SEOW". People are begging for an SEOW style play mode, where everything you do matters to the end result of the game. The real players don't care about some stupid Kill/Death Stat, that's for the Sperglords who've never left their mom's basement. Give us a play mode where shooting down a plane, bombing a fuel dump, losing a pilot, strafing an airfield, or sinking a ship makes an impact to the actual game, not just "Red team has been shot down". Hell, give us a capture the flag mode, anything besides "fly at 30m dogfight". If Cliffs of Dover were released nearly a year ago with a perfect engine, ran flawlessly, had no bugs, excellent performance. . . it still would have scored medium-low, because after you've tried 2-3 uninspired missions, got pissed at the campaign, and skimmed the ground in a dogfight server for an hour you're pretty much done with the game. EDIT: If the Devs have no intention on finishing their work, they should at least make sure that the community has the tools and ability to finish it for them. Last edited by speculum jockey; 01-28-2012 at 03:35 PM. |
#297
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True The last time Luther spoke about this he said CoD sequals would follow in the footsteps of IL-2 sequals Where you would have to allready own CoD and the sequal would be an addon which includes 'upgrades' and new 'features' In this case BoM being the new featrues as in planes, maps, etc. In the past that was a seperate CD/DVD, but what with STEAM involved, it could work much in the same way RoF does it.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-28-2012 at 04:01 PM. |
#298
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Remember these , guys ?
Shown more than 2 years ago. always WIP, but was comfirmed by Oleg at that time that would be part of the first release. Now, 9 months after release, are we even close in terms of visual quality at playable FPS? Whining is not pleasant, but at least give some room for expressing disapointement...And please stop saying that only a couple of features were not implemented...Look at those pictures..There are many more like those that were " used" to promote the game....until the last minute before release... Salute ! |
#299
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S!
So..basically. Luthier & Team should release a WELL documented SDK for CoD and oh boy would the community do something with it. Sure not all top notch, but I think the best of them would be VERY nice. Problem solved. Eh? |
#300
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Nice shots by the way,,i wonder if will see this kind of beauty in our loved sim one day ![]() |
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