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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#31
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 Last edited by Dano; 01-15-2012 at 09:11 AM. |
#32
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RoF? Last time I fired up that game the players were around a 100. Might have logged on at a wrong time though.
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#33
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Here's about 1.5 weeks worth: http://216.52.148.29:2012/ATAGStats/ATAGStatsV1.html
Almost 2000 people - not to bad me thinks. And I've never seen ROF have 200 people. It's rare to have 50. Actually we usually have more on a single server in IL2COD than all of rof mp combined. |
#34
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__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#35
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Not everybody here is an avid online player, in fact I believe a survey had shown it's about half and half. A good DCG is sorley needed and would add infinite replayability to the game, right now I shelved the game due to the very meagre offline content. No technical issues here whatsoever, I love the game but the lack of a DCG just makes for a very boring offline experience. |
#36
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The thread is in Russian but the addin/engine is in English. It is not final yet but looks fantastic. Is created based on ideas of ArmaII - Warfare и CTI. http://www.sukhoi.ru/forum/showthread.php?t=73973 Settings screenshot http://www.sukhoi.ru/forum/attachmen...8&d=1326704528 Octocat speaks English and is present on this forum too. Last edited by Ataros; 01-25-2012 at 07:35 AM. |
#37
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The community developed ones are great and I very much appreciate the effort and time that went into making them, however they are not quite of the comprehensive type, due to fully understandable restrictions either by the tools that are available to whoever tries to make a DCG or personal time restraints. An official DCG would be obviously very nice, maybe we'll get one with the battle for moscow..... ![]() |
#38
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It really sucks you cant take advantage of the french half of the map to design some good bombing missions. The stupid Blenhiem bombsight is screwed up and thats all we get?
Even a flyable mosquito or wellington or lancaster would be good. How could they make the game without a working allied bomber? One thing that would be great... add guns to the bi planes on both sides and theres a whole new game. This scenery and trains etc. is so awesome at 90 mph. A few simple fixes and this game would really rock. |
#39
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Go buy some decent history books, Megahurt. They may tell you why the Blenheim was chosen ...
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#40
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![]() The Blenheim bombsight works perfectly in the current version of the game. The FM needs a rework but it's flyable anyway (hard and nothing to do with the real Blenheim, but flyable). |
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