Quote:
Originally Posted by bw_wolverine
Is the problem with connecting the MS FFB2 to Win7 that you want it to run macros for the buttons?
With the two quadrants I have now and the FFB2, I never really bothered with programming my stick before.
I do miss the utility that allowed you to tweak the FFB levels, though.
I remember the 'alien ray gun' test force. Neneenneneneneneneneoeoowowowowowowowow.
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Using the MSFFB2 stick in CoD is fine since the CoD Controls menu allows you to assign the Directx buttons and axis to whatever in-game functions you want. Unfortunately, the Sidewinder 4 software doesn't work with Win 7, so you aren't able to program any keyboard commands or macros to the joystick buttons. Surprisingly, the Win 7 ffb drivers work fine with the MSFFB2 stick and CoD's .ffe files. You can't edit them, but you can delete any you don't like. IIRC, the different ffb effects are a little goofy in how they're placed in the .ffe files.
For instance, if you don't like the overdone cannon effects because your stick shakes far too hard and throws off your aim, you can delete cannon.ffe -- but then you also lose stall shudder. (or something like that). Anyone feel free to correct me here.
The only problem I had with force feedback was the excessive stick shake when your plane was damaged. I swear to the Almighty the MSFFB2 would practically jump off my desk! I'm sure I'm not the only MSFFB2 stick owner who quickly learned how to fly a badly-damaged plane back to home base with just thumb and forefinger gingerly holding the stick - desperately avoiding covering the hand sensor and sending the stick back into convulsions again! LOL