What do you mean by "null errors" ? Like this one:
Code:
[07:17:17] =================================================
[07:17:17] System.NullReferenceException: Object reference not set to an instance of an object.
[07:17:17] at LYqSxVUb301LL4jGavw.ZwH7F0UuLB23PuC9oo5.dU5QQyWtLl(r07HI3T3F1600G48A6t , GFLK6d8aKf0VrJKYuLT )
[07:17:17] at Nxt3iJYHuBeNh7InIPp.SiM9x2YyQLXTcHxQFWH.hrLQbkJSkFm(ZwH7F0UuLB23PuC9oo5 , Int32 )
[07:17:17] =================================================
I started our server last night at 9:30 and it is still running without problem.
I have 4 missions in rotation and the Dedicated server uses between 700mb and 950mb of memory.
I just found one issue I have been tracking where the player is not removed after they have disconnected. Which is why you see 85 players ingame on our stats page when it actually is only 1.
Attached is the new exe for that fix.
Also you will need to download the latest GeoCityLite.dat file from
http://www.maxmind.com/app/geolitecity and unzip it to the IL2ClodCommander folder.
Willie