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#41
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#42
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Very good reply's thanks chaps, but i still think we should have and i cant see what harm it could do to have both ways.
making CO-OPs still should be easy and intuitive, and be simple enough for anyone to make, adjust and play. I hope Luthier will change his mind and see this, until he does i think there will be no online wars.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#43
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But the possibilities that you have with scripts are way better than that. You can make a 24/7 war, moving ground units, generating air missions and watching all these movements in a web browser map in real time. Just like a SEOW, but in real time. Or you can make it with dynamic ground movements. Like the ADW but without stopping to load the next mission. And a lot of things more can be done, but all this needs time, and people willing to do it. Personally I think that, speaking only about online wars, the old coop system is a thing from the past and no longer needed. |
#44
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Lets hope your right, and time will tell. Because so far NOTHING is happening online for sqds apart from air quake on ATAG.
Ive not seen one new style coop(how do we find one?) online so far.
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 12-31-2011 at 06:45 PM. |
#45
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We wait patiently.......... |
#46
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There probably won't be an exodus of simmers from 46 to play COD online until most of the issues are fixed for people with average computers. Personally I've been able to fly the ATAG server with no problems. Not sure if its because I have decent computer with a separate OP and SSD for COD only, or just lucky.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#47
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Many IL2 1946 users are used to the Hyperlobby and the format used to fly there, CoD in its present form suits the casual lone wolf DF server flyer as it has no "soul" or community as of yet. Until it becomes more user friendly and Squad orientated it will remain as it is a DF server quake game. Lessons should have been learnt and integrated into CoD from the way people use IL2 1946 to keep the continuity and migration simpler. The Hyperlobby community has been supporting new users to IL2 1946 for more years than I can remember, leading to increased sales and generally keeping a huge interest gong with the IL2 series. I cant see a few Dog Fight servers on Steam holding user interest for long. . Last edited by KG26_Alpha; 01-01-2012 at 07:06 PM. |
#48
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anyway, roll on 4.11. Last edited by fruitbat; 01-01-2012 at 07:20 PM. |
#49
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#50
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So better not evolve and keep everything the same forever just to keep the continuity?
![]() Hyperlobby also works with CoD btw... |
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