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#11
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Yea i agree with you on gift of life point, since it only works that way for simple thorns. No need to change it.
For trade/trophy check - http://forum.1cpublishing.eu/showthread.php?t=16919 The rider had interesting idea to give some bonuses after battle depending what skills you have on what lvl. blood potion for warrior bloodlust skill/mana potions for mage high magic skill. In arena.lua find this string if (Game.Random(1,100) <= tonumber(Logic.hero_lu_skill("alchemist"))*5) then , and check file from that point. Totems, how about this ; ice totem slows enemy and dmg on end of turn, so why not make healing totem give initiative/deff/res or any other bonus to ally units in AoE ? With healing it should be enough for passive bonus every turn. As for upgrading wives (seriously now ![]() ![]() I`m off for new year, c ya in couple of days ppl ![]() ![]() |
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