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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#31
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Thank you!
I think it is worth to copy here Quote:
Should a mission-maker put all aircraft on idle or the script does it for him? |
#32
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Note that the support of delayed spawning of player air groups will be supported later (a feature that was not possible in old IL2). *In fact the script sets every air group on idle until all players are placed into their aircraft to prevent the AI from starting the engine. |
#33
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A rudimentary User's Guide is now available: http://code.google.com/p/il2coop/wiki/UserGuide
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#34
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What happens between COOPs if players want to fly several small training coops one by one? Should there be a 'Stop coop' command that brings everyone back to dummy planes?
Another case is if the same mission is loaded again there should be options maybe to quickly fly it without reselecting planes and with reselecting planes if anyone wants to change something. These are smaller details however. I think more feedback is needed from people who actually like to fly COOPs: KG26_Alpha, BPickles, furbs and others from this thread http://forum.1cpublishing.eu/showthread.php?t=28429 (if they really want to fly COOPs). PS. Another question I have if this script is compatible with HyperLobby? If yes, maybe some of COOP fans will announce a COOP-night in HyperLobby to gather 16+ people to fly missions once a week at least? Last edited by Ataros; 12-22-2011 at 11:14 AM. |
#35
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![]() - Limit available missions to the map of the lobby (using a "steppe" coop on "channel" map is not a good idea) - Briefing - Reconnect - Restart - Delayed spawning - Dead host is not handled at the moment but can and will be solved. Quote:
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#36
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Naryv mentioned that briefings are loaded with every submission. They can be accessed via ESC >> briefing or inflight in the Map >> RMB click >> Show briefing. There are different types of briefings and the Group one is airgroup specific and overwrites side briefing if available. Maybe the lobby should just display "Open Map >> RMB click >> "Show briefing" to see mission objectives" OnMissionLoaded. However if it is possible to pause loaded submission right after load it may say "Hit ESC and switch to briefing screen to see mission objectives". Last edited by Ataros; 12-22-2011 at 12:19 PM. |
#37
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has anyone tried to host coops in hyperlobby?would it change anything when u use lobby coop settings?maybe worth a try,I dont know.
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#38
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Let's say if there are no players on the server, a new mission will be loaded every hour. Thus players would know that 5 minutes to an hour they can connect, select planes and get ready. If 1 or more persons are ready for the mission on each side, the mission starts. Join in process should be allowed though. Instead of host selecting a mission, players may vote for one. When one mission is over players will vote for a new one and start it not waiting till the end of an hour. Just some ideas for future possibilities. |
#39
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I just downloaded and tried it out as a host. I can navigate to the Coop mission in the MP/Coop menu. But, in the Orders Menu, I can't select Mission. It is "greyed out." Me and my old brother are salivating for some coop expressly dumbed down for our old reflexes
![]() Thanks for this. |
#40
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- open load the IL2Coop.mis (check that the IL2Coop.cs file is in the same folder as the .mis file) - started the battle - selected an army and - were placed into a Blenheim, right? If you did the following steps and the mission menu is "greyed out", can you please provide the log.txt so I can see what kind of error occurred. Which language version of Windows and CoD are you running? |
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