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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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@ Feathered_IV
If you want full immersion with all the features you described in your post, play WWIIOnline or Warbirds...but you have to pay to play in a campaign! ![]() So...do you really want that Oleg read your suggestions so that we have to pay every time we want to play a mission online...as in those games? ![]() Anyway I hardly hope Storm of War will develope in a better way in time than IL2 series introducing some or all the features you suggested! ![]() |
#2
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Condor or Catalina missions! S&R, Anti-Shipping, ASW...
Maybe this is worthy of a poll of some sort? Just to show Oleg that there is ample interest in these kind of missions... ![]() |
#3
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Agree 100%. Dogfight can be boring, we need different mission types.
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#4
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Coding in these kind of missions would help win over some of the diehard FSX users too. Oleg needs to do that if he is going to survive. He's not going to be able to retire early on the contributions from our little lot.
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#5
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Good points all.. but I think we may see a lot of that with BoB.. If I am not mistaken there will be triggers in it... That alone would make for interesting missions.. especially if you could proggram in a certain amount of randomness... even in QMs. I also thik that to implement the recon photo option... and for it to really work well.. we would need to be able to pull up a brief... like the map now... and perhaps the recon photos could be limited to a certain size and be stored in a separate place within the mission files.. much like each individual mission map is called up. It is certainly doable... Didnt F117 Night Hawk have recon photos in it? I sem to remember that..
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#6
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Another aspect that would greatly benefit offline play is a kind of Renown System. Something like what is available in Silent Hunter 3, which btw gracefully managed to avoid the corny CFS3 roleplaying element.
At the moment in the Il-2 series, you fly missions and get kills and rise up the ranks. But it is meaningless in any broader sense, other than whether you get to fly at the back of a formation, or whether you fly at the front. Your success or failure has no other significance. What if as a neophyte pilot in SoW your aircraft is the war-weary crate that no one else wants? What if as you gain experience and become an asset to the unit you get entrusted with a better aircraft? How would that be? What about if you rise to the rank of Flight, or even Squadron Leader? Higher rank means higher responsibility. Perhaps the amount of work you would be expected to do in between missions will become even greater. You would need to manage your pilots and personnel. Allocate your flights, request replacements, and give commendations. Instead of just gawping at the briefing screen before a mission, what if you could actually issue orders to your pilots before the mission begins? You could assign your pilots objectives, waypoints, altitude and strategies. How would that suit you? And what if you became an ace? A real experten? You would have your pick of the ground personnel. Your aircraft would be top of the line. Your renown would ensure that new aircraft and equipment would flow in. Requests for reassignment or replacements would be looked on favourably by Command. Experienced pilots would request transfers to your unit.... Honestly, am I reaching for the effing stars here??? ![]() Last edited by Feathered_IV; 03-08-2008 at 10:41 AM. |
#7
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