Quote:
Originally Posted by bomath
My point: complex engine management is just something for the MS FlightSim guys, obsessed to cheat themselves into believing that they really can fly a plane, if faced with a situation. Yeah right... The bad part? Because of the CEM somebody that casually flies a Bf109-G6 A/S can be chased and hunted down by a *theoretically* slower plane, like LaGG, because the LaGG player learned the quirks of the game. So then I ask you, gentlemen: is this really simulation, or just adds to the fact that it's only a game and you can "win" by robotically typing some predefined keysets, memorized by heart and not really calculated?
It's as useless as the separate engine start... It might be realistic, but it just substracts from the fun. Do remember, it's a game and nobody pays you to memorize sequences.
Finally, the last thing that hurts everyone here, lurking to find out sooner some info about the next upcoming patch or the potential Korea sim: each and every "feature" takes time to research and program. Does anybody benefit from this delay? Maybe only the MS guys, programing the CFS4...
|
Is it really THAT easy? If you want less realism, you always have the option to disable CEM. For those of us who want complex engine management, to modell the flaws of some machines and the difficulties the pilots had during WW2 to use them effectively, this comment is really what you said: YOUR POINT.
If I were you, I wouldn't be so self-confident to call this personal opinion anything close to the common view of the IL2-players, though!