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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series.

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  #1  
Old 11-27-2011, 02:00 PM
mitra mitra is offline
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I think you must work on the files .properties of race directories in the object directory. If I remember well in 1242 were the starting files which connect all the info between objects and scripts.
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Old 11-27-2011, 03:05 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by mitra View Post
I think you must work on the files .properties of race directories in the object directory. If I remember well in 1242 were the starting files which connect all the info between objects and scripts.
hmm.. not good. Now it's even worse. They stopped shooting at all and they fight only where running through enemy unit. But they can gallop and never get tired.

Do you know any mod for RA 1242 that adds units? I need an example. I still don't know what I'm doing wrong.
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Old 11-27-2011, 03:11 PM
mitra mitra is offline
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No I don't know any mod for 1242; but look like linked the wrong aix file to object; the parameter StateMachine.LoadFromFile in the properties file what reports?
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Old 11-27-2011, 03:28 PM
Goblin Wizard Goblin Wizard is offline
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I've created additional "teutonic.serjant.infantry.crossbowman.propert ies" (exact copy of "teutonic.militia.infantry.crossbowman.properties" ) and StateMachine.LoadFromFile = .\data\aix\units\west.europe\infantry\west.europe. infantry.crossbowman.aix
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Old 11-27-2011, 03:47 PM
mitra mitra is offline
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and how you add it to tech tree?
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Old 11-27-2011, 05:14 PM
Goblin Wizard Goblin Wizard is offline
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..\data\maps\global\teutonic.order\map.grade.tree

Code:
[*] : struct.begin
         template=crossbowman_inf
         x = 0
         y = 2
         links : struct.begin
               link=serjant_crossbowman_inf
               armyexp=666
               gold=666
         struct.end
      struct.end
[*] : struct.begin
         template=serjant_crossbowman_inf
         x = 0
         y = 1
         links : struct.begin
         struct.end
      struct.end
But campaign is not a problem. I test this unit in custom battles. If I make it works in custom it will probably work in campaign too.

Last edited by Goblin Wizard; 11-27-2011 at 05:21 PM.
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  #7  
Old 11-27-2011, 06:21 PM
mitra mitra is offline
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Your must add it also to west.europe.race.objectcollection file. but for the values you must verify also the init state of aix related to type of unit. My suggestion is to use the debug much for verify the things and if pass by some routines.
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