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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Ok, i havent tested them yet.. still at work... anyone else has this problem?
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#2
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I finally got it !
The "threaded optimization" of the nvidia parameter was set on. It seems that this new dll set is very sensitive to this. I did another test with "threaded optimization" on and the last dll set and got no problem. The new dll set show me same fps count and solve the winter map problem. Sorry for the noise. Thank you. |
#3
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Great dlls. With the previous versions I had red FlaK-Puffs and flickering smoke. Both is gone with the new set.
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#4
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Just tried them. I was trying all of the sets till now, and I am running simulation with land geom 2. I didn’t experience graphical glitches with none.
Although I don’t see difference in FPS (like they are the same) seems like I have light stutter again. I prefer previous, from February 8th. Maybe this is just my subjective feeling but in previous light on objects was somehow softer and smoother. Rivers looked more like rivers, with river shores and water color gradually getting darker in the middle in the river, like with the real rivers. In this last one rivers looks again like deep wide canals carved into green fields, more unrealistic then with previous DLLs (from feb. 8th). And with the previous somehow feeling of depth of space was better; again I will repeat that’s maybe just my subjective feeling. So I will stay with the set from 8. February. Graphic card Nvidia 6600 driver 160,02 quadro. |
#5
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I am seeing slight low level terrain stutter with the 15 Feb DLLS. 9 Feb DLLs seem a little smoother to me
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#6
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The water is no longer an amorphous black. It is now an amorphous purple!
Is there any chance this will be fixed? |
#7
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In general the fog seems to be smoother...I used to get these squared off patches in the fog bank (lines on the edges) texture's and these seem to be gone. Clouds and fog are much better...everything else...I don't know.
Thanks though... Last edited by proton45; 02-16-2008 at 04:45 AM. |
#8
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smooth as silk here!
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