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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 11-11-2011, 03:35 PM
Daliaraptor Daliaraptor is offline
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@reflected

Thanks so far!!!
I made a testflight and get more power out of the Spit with more RPM. Ive always thougt that 2850 RPM and more is too high anyway.
But with those RPM i have to open the radiator fully all the time, even then, the engine temperatur is rising slowly to the 100° mark. Especialy in high altitude.
Should i change Mixture and decrease RPM for a while for cool down? When i just decrease the RPM with rich mixture then the engine get struggling below 2600 RPM!

Thanks anyway for support.
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Old 11-11-2011, 03:56 PM
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Redroach Redroach is offline
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as has been said already, I consider trimming the plane as one of the most important things to do in terms of getting up to speed. I think many people who complain about not being able to catch up to enemy planes don't monitor their side-slip and just trim their rudder in order to fly 'comfortably' straight ahead (supposedly). You don't get up to top speed if you're yawing excessively, flying more 'sideways' than straight ahead. Watch your side slip indicator and center it by applying rudder trim in order to get up to top speed. That may imply that you have to apply more or less constant aileron input at certain throttle/rpm settings(*), but this is the thing to do for top speed. Really, it makes a lot of difference, way more so than closing the rads.

(*) however, most planes are built/set up by design so that the plane is trimmed at full throttle and zero side-slip at a certain 'optimum' prop pitch.
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Old 11-11-2011, 04:21 PM
SEE SEE is offline
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In a word - 'altitude' - wether you are low level furball fan or prefer high alt DF's your Spit1a will always benefit from having that potential energy advantage. I set PP to around 2700 RPM and generally leave it that. In combat open the rad fully.

No point in trying to chase after a BF in the circumstances you describe - it will outpace and outclimb you. Watch the good Spit jockeys around Hawkinge - flying as if they are on some imaginary roller coaster - always trading altitide for speed and vice versa.
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Old 11-11-2011, 05:15 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by SEE View Post
Watch the good Spit jockeys around Hawkinge - flying as if they are on some imaginary roller coaster - always trading altitide for speed and vice versa.
The P/W ratio of the Spit looking like highly bugged, it helps a lot
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Old 11-11-2011, 05:43 PM
SEE SEE is offline
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Quote:
Originally Posted by TomcatViP View Post
The P/W ratio of the Spit looking like highly bugged, it helps a lot
Every opportunity you jump in with a Spit bug innuendo. I guess thats why you tend to mainly use the Hurri Rotol in MP.....which is faster and heavier so I guess power to weight ratio isn't a bug issue with that choice?
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Old 11-11-2011, 06:14 PM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by SEE View Post
Every opportunity you jump in with a Spit bug innuendo. I guess thats why you tend to mainly use the Hurri Rotol in MP.....which is faster and heavier so I guess power to weight ratio isn't a bug issue with that choice?
Just ignore him.
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Old 11-12-2011, 10:21 AM
TomcatViP TomcatViP is offline
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Did I say something difficult to understand ? Hevier with same power (approx.) means that it can't rulle in vertical zoom what in game it does with many player using this bug.

If it's not right it's not good for the game. No matter what plane it is. I don't care that it being a spitfire, a Gladiator or a 109. You shld relax and take it more rigorously.

By the way the default hurri is not faster. That's not true. But the boost is bugged what I hve long said.
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