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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 11-11-2011, 12:07 PM
winny winny is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
The wave forms need to be opposite phase (hope thats the right phrase) which would be extremely unlikely, So for every quiet spot there would be correstponding loud spot where the wave form built each other up.

Over eight gun I would think it would average itself out.



Even slight mechanical difference between the guns would cause a variation in the rate of fire.

Are the German guns fired on a pulse that would allow them to syncronise rounds or does it just opperated a solenoid that moves the shear that restrains the bolt?

Cheers!
Yeah, opposite phase is the right term . To completley cancel out it would need opposite phase and the exact same frequency. If you've got 8 guns all firing at the same rate at some point in the room you'll get opposite phase somewhere. (Because the sound spreads out in a circular way, unlike speakers) but it would be hard to notice. But you'd get some cancellation, and probably some amplification somewhere else. In short, it would sound messy!


I have no idea about how exactly synchronised guns work, but they all recieved the same electrical pulse to fire at the same time, with pneumatics they just carry on from where they were in the cycle.
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