Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Controls threads

Controls threads Everything about controls in CoD

Reply
 
Thread Tools Display Modes
  #11  
Old 11-05-2011, 11:38 PM
SEE SEE is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1,678
Default

Quote:
Originally Posted by jimbop View Post
You mean by using the mouse thumb stick? Yes, this is useful but a slider would be far better for general use.
It would be better but I find the mouse thumb and using latch mode on one of my buttons is pretty well close to having a zoom slider. I would think that at some point it will be introduced as an assignable axis, but for the time being.....
__________________
MP ATAG_EvangelusE

AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor.
Reply With Quote
  #12  
Old 11-05-2011, 11:59 PM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Yes it is a good solution as long as your stick has a thumb mouse. I just meant that a slider would be a more broadly applicable solution.
Reply With Quote
  #13  
Old 11-06-2011, 10:22 PM
SharpeXB's Avatar
SharpeXB SharpeXB is offline
Approved Member
 
Join Date: Oct 2009
Posts: 136
Default

There must be a way to assign a zoom axis or slider. I see it being done on this YouTube.
Reply With Quote
  #14  
Old 11-06-2011, 11:09 PM
Sokol1's Avatar
Sokol1 Sokol1 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 727
Default

Quote:
Originally Posted by SharpeXB View Post
There must be a way to assign a zoom axis or slider. I see it being done on this YouTube.
This guy in YT video - Lobisomem - use JoyToKey to handle ZOOM.

Sokol1

Last edited by Sokol1; 11-06-2011 at 11:11 PM.
Reply With Quote
  #15  
Old 11-07-2011, 12:28 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by SharpeXB View Post
I'll avoid a rant cause I want to stay positive about CloD
but... why on earth make such a basic command so complicated?!
Indeed, this should have been basic functionality from the start.
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #16  
Old 11-07-2011, 12:33 AM
bw_wolverine's Avatar
bw_wolverine bw_wolverine is offline
Approved Member
 
Join Date: Jun 2010
Location: Toronto, Canada
Posts: 622
Default

I just wish we had a toggle FOV key. I haven't been able to find one.

I used to have Toggle FOV on my joystick to switch between all three in IL-2 1946.

Now I have to map three keys for it. Track IR is great, but leaning forward towards the gunsight only zooms on the cockpit, not the actual target.

I've currently mapped the nearest and furthest FOV keys to my joystick, but I still want that toggle fov key back :/
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP

No.401 Squadron Forum


Using ReconNZ's Pilot Log Book
Reply With Quote
  #17  
Old 11-04-2012, 03:13 PM
SharpeXB's Avatar
SharpeXB SharpeXB is offline
Approved Member
 
Join Date: Oct 2009
Posts: 136
Default

I find this game or any flight simulator impossible to play without a zoom axis
and the workaround still involves using two buttons at once.

Snapping views in and out with the 30/70/90 fovs is absurd because you'll lose the target during the snap, what is needed is a way to zoom smoothly in and out like in every other flight sim game there is. Except Cliffs of Dover.

It's apparent the views systems and commands in this game were designed by someone with no experience in flight sims and were given no thought at all in regards to playability. Why on earth would a basic view command the zoom require two buttons to be held down at the same time and not be assignable in the menu?
Why was this issue not addressed in any of the patches?
Reply With Quote
  #18  
Old 11-04-2012, 04:00 PM
Hood Hood is offline
Approved Member
 
Join Date: Jan 2008
Posts: 318
Default

Quote:
Originally Posted by SharpeXB View Post
I find this game or any flight simulator impossible to play without a zoom axis
and the workaround still involves using two buttons at once.

Snapping views in and out with the 30/70/90 fovs is absurd because you'll lose the target during the snap, what is needed is a way to zoom smoothly in and out like in every other flight sim game there is. Except Cliffs of Dover.

It's apparent the views systems and commands in this game were designed by someone with no experience in flight sims and were given no thought at all in regards to playability. Why on earth would a basic view command the zoom require two buttons to be held down at the same time and not be assignable in the menu?
Why was this issue not addressed in any of the patches?
It makes sense otherwise it would be like giving pilots binoculars. The TrackIR zoom is a nice trade off but because of how it works the enemy cannot be enlarged that much. The FOV is ok but I find I stay in FOV 90 all the time save for when I try to identify a contact. I don't lose contacts switching between FOVs.

All in all I'd say it's ok, but the LOD and pixellation of contacts is the problem.

Hood
Reply With Quote
  #19  
Old 11-04-2012, 06:35 PM
SharpeXB's Avatar
SharpeXB SharpeXB is offline
Approved Member
 
Join Date: Oct 2009
Posts: 136
Default

Zoom is needed to make up for the lack of resolution on a PC screen compared to real life. If your eyesight was as bad as 1080p you would have a very short career as a fighter pilot. In a PC game you need the zoom just to be able to see your own cockpit.
All flight sim games have a zoom feature. CloD has one as well it's just terribly and awkwardly handled. I can't imagine why it is so badly done in this game.
It's not an excuse to say zoom isn't realistic. The game has the feature but why it requires two commands at once and why it's not mappable is a total mystery.
DCS and RoF are much better and more realistic simulators and they don't see the need to make the game more real by forcing the zoom feature to be awkwardly unusable.
Reply With Quote
  #20  
Old 11-05-2012, 01:47 AM
jayrc's Avatar
jayrc jayrc is offline
Approved Member
 
Join Date: Aug 2010
Posts: 339
Default

Here I use a combination of mouse down with right mouse button to get smooth zooming, This is using joytokey which is a free program, you can change the speed too.
Attached Images
File Type: jpg zoom.jpg (18.5 KB, 51 views)
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:18 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.