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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 11-05-2011, 06:54 PM
FOZ_1983 FOZ_1983 is offline
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I have to admit I do enjoy flying in this game. 99.9% of the dogfights involve use of the cannons only as the heat seekers just get countered by flares. The flight psychics work well enough though. Go to slow and you will stall and fall out of the sky. I'm enjoying it. It works particularly well with a friend in your team using the laser designator to mark targets for you. All in all I'm loving it. Feel at home in the air or on the ground. I do think anyone who has the slightest bit of interest of knowledge of aerial combat will prevail though. Half the people playing just fly around as fast as the can. Easy kills though I guess so I shouldnt complain.

This is mainly a fps though not a dogfighting game do we should really take that into consideration. A great game all round though. Especially when pope is on the other team and your trying to sneak around so you can get his dog tag haha.

But like the rest of you, I patiently wait for BoS and the chance to once again roam the skies in the hurricane or the mossie
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Old 11-06-2011, 01:09 AM
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Robotic Pope Robotic Pope is offline
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Originally Posted by FOZ_1983 View Post
I have to admit I do enjoy flying in this game. 99.9% of the dogfights involve use of the cannons only as the heat seekers just get countered by flares. The flight psychics work well enough though. Go to slow and you will stall and fall out of the sky. I'm enjoying it. It works particularly well with a friend in your team using the laser designator to mark targets for you. All in all I'm loving it. Feel at home in the air or on the ground. I do think anyone who has the slightest bit of interest of knowledge of aerial combat will prevail though. Half the people playing just fly around as fast as the can. Easy kills though I guess so I shouldnt complain.

This is mainly a fps though not a dogfighting game do we should really take that into consideration. A great game all round though. Especially when pope is on the other team and your trying to sneak around so you can get his dog tag haha.

But like the rest of you, I patiently wait for BoS and the chance to once again roam the skies in the hurricane or the mossie
You knifed me?? When?

laser designtor? is that yet another unlock or are you talking about the back button marking? The multiplayer really is backwards when you think about it. I mean in singleplayer you expect the game to get harder as you progress through and better your skill. These multiplayer unlocks are the oposite. New people in jets have nothing but a gun and nothing marking any enemys or anything. Where as people who played the game from the launch (like you foz) who had an easier time with less high ranked people trying to kill them when they were new. now have a much lower difficulty in killing people thanks to all the unlocks.
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Last edited by Robotic Pope; 11-06-2011 at 01:25 AM.
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Old 11-08-2011, 08:47 AM
CrashLanding CrashLanding is offline
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I have more than 150 jet kills and consider myself pretty good, though I've seen some people with well over 400 kills already.

I use the cannon almost exclusively. Air-to-air missiles have become mostly useless against other jets as more people have unlocked flares. I do well enough with the cannon anyway.

I only use air-to-air for helicopters. A hovering chopper is much tougher to take down with the cannon, though it's possible. The air-to-ground missiles are almost useless and cause little damage. Rocket pods are about the same, but can be semi-useful on ground strafing runs. The A-10 and the Su-25 have good cannons for ground strafes but the F/A-18 and Su-35 seem weaker.

The physics are ok considering what the game is. I still prefer Birds of Prey and can't wait for Birds of Steel, but it's fun to show off my flying skills with my friends that don't play flight games. They keep asking how I'm so good (especially when I'm on the other team) and I tell them I have plenty of practice in real flight sims. Same with the choppers, which handle closer to Apache: Air Assault than Bad Company 2.

Flying is getting to be a bit of nuisance though because more and more engineers are carrying stinger anti-air missiles. Plus the attack choppers have amazing anti-air capabilities and range. That's not to mention how most jet pilots jump out before the jet goes boom after you shoot it down. They jump out and you don't get credit for a kill. Very annoying.

I'm working on the air warfare medal, which takes 30 air warfare ribbons. Each ribbon takes six air kills in round, which is very difficult when jet pilots keep jumping out. I'm relying on chopper kills to get me there. It's easier with choppers, though you still have to worry about stingers, the other choppers, jets with cannons that literally knock your chopper on its side, and the indestructible anti-air cannons in every base.

I've been flying less since getting the first service star with the jet and the fun is hit or miss on the ground. The game is still fairly buggy and there's a lot of things I'd like to see changed. Some of my friends are threatening to quit playing, which will be disappointing since I think the fun outweighs the annoyances.

Last edited by CrashLanding; 11-12-2011 at 09:32 AM.
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Old 11-11-2011, 12:25 AM
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StiC StiC is offline
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This should interest the purists.

When playing on hardcore servers you are locked to the cockpit view. This includes tanks and jeeps as well. I just wish there was a better way to track targets.

StiC
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Old 11-12-2011, 09:30 AM
CrashLanding CrashLanding is offline
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This should interest the purists.

When playing on hardcore servers you are locked to the cockpit view. This includes tanks and jeeps as well. I just wish there was a better way to track targets.

StiC
At least on 360 you can push down on the D-pad and use the right stick to look around. It's a minor improvement on BoP's awkward free look, though it still limits your maneuvering ability.

I prefer flying in regular mode largely so helicopters and tanks can be spotted and I can contribute to their destruction. They're much more difficult to pick up visually on hardcore while lining up a strafing run.

I find myself relying on the air radar quite a bit in normal (I don't use the external view much, if at all for any of the vehicles) and it's a must in hardcore.
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Old 11-21-2011, 08:06 PM
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Robotic Pope Robotic Pope is offline
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At least on 360 you can push down on the D-pad and use the right stick to look around. It's a minor improvement on BoP's awkward free look, though it still limits your maneuvering ability.
You obviously didn't read my earlier post pointing out the flaws of the freelook design lol. Oh and it's a SU-33
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Old 11-21-2011, 09:35 PM
CrashLanding CrashLanding is offline
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Doesn't the Su-33 have forward canards? The Flanker in BF3 doesn't have canards.
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