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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 10-24-2011, 08:55 PM
Lex Lex is offline
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Quote:
Originally Posted by loreangelicus View Post
Also, in the same light, the Talking Stone initially transformed into something that only gave me 50 XP. I reloaded, fought one battle, and checked: +4 mana. Reloaded, fought another battle, +1 defense, so I took that gain.
It is not true that you need to fight a battle. You only need to reload the game.
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  #2  
Old 04-23-2012, 05:39 PM
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trentjaspar trentjaspar is offline
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Are there any other battles like this?

I stumbled across this phenomenon myself when killing Noric. I was doing a scouting run seeing if I missed any freebies (with the plan to restore later), and decided to see what army Noric had. I would have killed him with no losses except I figured I'd be restarting so killed the last stack of decaying zombies with a low-HP unit which ended the battle. I got the Intellect Ring Class 2, which I really wanted (trying to get to 15 Int as a Paladin). So I restored and went back, killed him with no losses, and got the Officer's Baton. I tried several times to restore/wander around/kill and get the ring back, but every time I got the baton. I finally gave up and never did figure out what made the reward change. I don't believe I left the Marshawn Swamp in any of my attempts (including the original one). I did enter some crypts in several iterations.

Oh well. Maybe I'll be glad I got the baton, but for now I wish I had the ring.
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  #3  
Old 08-16-2012, 09:30 PM
Fatt_Shade Fatt_Shade is offline
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It`s a bit out of date but i just now figured this out for KB-tL (i`m not sure if it works same way for KB-AP/CW). When lvlup choices are different depending of location.
Expl : i need 100 more exp for 4th lvl fight 1 battle in Greenwort and choice is +2 defense / +180 leadership. I load before battle and go fight battle in Marshan swamp lvlup and get +2 defense / +210 lds , in Arlania got +1 defense / 150 lds and so on. 4 to 5th lvl range was from +6mana/+1 intellect to +11mana / +2 int . . . Every location gave me different choice.
I just start new game and saw this by accident, i`m not sure was this posted before. But little info for any1 starting new game when it`s easy to change locations (Greenwort , Arlania, Marshan Swamp, Verlon forest) and choice on lvlup can be considerable +150lds, or +210lds for 3-4lvl hero can mean something.
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  #4  
Old 08-16-2012, 10:28 PM
Elbyron Elbyron is offline
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Quote:
Originally Posted by Fatt_Shade View Post
It`s a bit out of date but i just now figured this out for KB-tL (i`m not sure if it works same way for KB-AP/CW). When lvlup choices are different depending of location.
Expl : i need 100 more exp for 4th lvl fight 1 battle in Greenwort and choice is +2 defense / +180 leadership. I load before battle and go fight battle in Marshan swamp lvlup and get +2 defense / +210 lds , in Arlania got +1 defense / 150 lds and so on. 4 to 5th lvl range was from +6mana/+1 intellect to +11mana / +2 int . . . Every location gave me different choice.
I just start new game and saw this by accident, i`m not sure was this posted before. But little info for any1 starting new game when it`s easy to change locations (Greenwort , Arlania, Marshan Swamp, Verlon forest) and choice on lvlup can be considerable +150lds, or +210lds for 3-4lvl hero can mean something.
You must be playing with some kind of mod. The base game has never offered me more than +1 of any attribute. And even for a mage on Easy difficulty, the most mana that can be offered is 8. Leadership gain is always equal to hero level times 40 (mage), or 50 (paladin), or 60 (warrior). Thus none of those leadership offerings are possible at level 4. This is all well-documented in the Russian fan manual, so you probably have some kind of mod applied that is changing the level-up offerings based on difficulty of your current area.
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  #5  
Old 08-16-2012, 10:46 PM
Fatt_Shade Fatt_Shade is offline
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It`s easy to check, but i try it in mod and in original game and similar thing happen. Start game on any mod and go to marshan swamp, accept quest from with to blow up alchemist cauldron but before do it save game and use stinky elixir (right click on item in inventory and use it) it always give 150+ exp points for mage up to 200 so it 100% to get you from 1st lvl p to 2nd then. See choices offered and then load and go to greenwort and use elixir, then try it in arlania/verlon forest/lyaro island.
I know about class lds gain on lvlup but i sometime get lds like 174, or 231 and that`s got nothing to do with 40/50/60 multiplier for each class, and i have same numbers in my hero.txt file like in original game settings so i dont think it`s about that. And rune gain is also same as original.

EDIT : Damn, you`re right. Try basic game with no mod changes and got same lvlup choice every time. But still have no idea what file make this differences on hero lvlup.

Last edited by Fatt_Shade; 08-16-2012 at 10:56 PM.
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  #6  
Old 08-17-2012, 12:42 AM
MattCaspermeyer MattCaspermeyer is offline
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Exclamation Only in my mod

This is right - only in my mod do you have variable leadership / attribute / mana / rage increases - the range is based on your class / level.

This is one of the "flavorings" I added to the game to make level up choices more interesting, since after a certain point, in the stock game it was advised to always take leadership when given the choice. Now, though, you'll have more strategic selections in your level up choices throughout the entire game and leadership is no longer always the best choice for your character.

By the way, there are at least two random functions: Game.Random and Game.CurLocRand. The first one is used for most probability stuff and is what is the same for repeating battles, etc. The second one is used when you want the randomness to be tied to your map location and it seems like I see more AP / CW LUA functions using CurLocRand as opposed to just Random. For example the Adventurer Spells use CurLocRand, that's why you can get a different unit based on where you are.

In my mod, the reason why you see different level up choices based on where you are is because you are fighting a different battle and thus changing the seed for Random in some way.

Hope that explains some of the confusion...

/C\/C\
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  #7  
Old 07-15-2013, 05:59 PM
Mateush Mateush is offline
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My third playthrough. Like someone said it doesn't seem to be much level-based, if any at all. Because of my old habit so I got a lot very good items from him. Items seems to be very random though some of them probably has higher dr.

I have to go through 2 or 3 areas to him in order to change item drop.
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