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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#61
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Only because the navy paid some professional officer to study an argument important as contact seeing and camouflaging and he produced a classified file on that? Surely he studied more that argument with a plethora of complex instruments and interviews ![]() |
#62
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I just started flying IL2-COD (been on IL2-46) online at 1440 resolution. Being
I fly a lot of 46, the spotting of a/c in COD was immediately noticeable. First I measured the range to target with the gunsight to make sure the a/c were properly scaled, and they were fine. Next I started to look for threads such as this one and the other called "Target Visibility". Both threads are excellent. Im one of those that refuse to back down my desktop or in game resolution to get a bigger and sooner first pixel sighting. I can't stand sims on lower res. So I was wondering, if anyone has done any in depth investigation on the effects of the anti-aliasing and filtering settings as a function of visibility and range? Here we want to get rid of the jaggies and have smoothed and dithered a/c graphics to make it look real, but are these same features also reducing our long distance a/c profile visibility? Does it have an effect on the switching between pixel and LOD switching? Just some thoughts. |
#63
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__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#64
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Tamat was rolling eyes on the guy (troll) who ridiculized the US Navy research found by Tamat himself, you should read the whole thread.
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#65
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If that's the case then I offer apologies. It just did not read that way to me, and the thread has dragged on for 2 months, so it's hard to keep it all in perspective. Scusa mi Tamat.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#66
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I found on my set up to place the as setting and such
to 4x and now I see very wellOh and application controlled.
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#67
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I just checked my conf.ini and the "MeshShowLod=1" parameter is in the [core] section. Someone mentioned earlier that it is in the [Net] section. I believe [core] is the correct section.
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#68
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S!
Mastiff, did you mean Anisotropic Filtering to 4x and FSAA to Application controlled? |
#69
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Tamat.. that was my point! KeBrAnTo was poo pooing the NAVY's study when he said.. 'Well if the NAVY said it must be true than'
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#70
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OK great, so there are AA, Filtering and LOD switching workarounds...
So in summary, there are these two:
I wonder if these both to be used together, or only one at a time, and on older systems if its better to use only the AA and Filtering strategy. Being that the MeshShowLod method is frame rate costly. Has anyone make any frame rate and screen shot comparisons for these? |
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