![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#81
|
||||
|
||||
![]()
on #2: running a 5870 slightly OCed, the startup vid doesn´t cause any troubles, at least on my sys. IIRC that was fixed in later Catalyst versions.
|
#82
|
||||
|
||||
![]() Quote:
run the .netframeworkFx40? When prompted check repair, and reinstall your DX drivers? *:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client *:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DirectX
__________________
71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#83
|
|||
|
|||
![]()
Hi!
@335th_GRAthos: I have NOT checked the clock speed, but I removed the Ubi-video. Does not affect this problem. One thing I have not mentioned is, that in some situation the slideshow becomes fluid again @the same flight. I also dont know why this happens. But the energie saving "thing" could really by the problem... I'll watch the clock speed of my ATI next time. I think the recommendation is : http://forum.1cpublishing.eu/showthread.php?t=20342 Quote:
@GF_Mastiff: I tried to do the DOTNETFX - Repair, but no luck. I did not try to reinstall DirectX Last edited by mcdaniels; 10-20-2011 at 08:43 AM. |
#84
|
|||
|
|||
![]()
and repeats over and over and bloody over!!!
|
#85
|
||||
|
||||
![]() Quote:
It happend to me when I "escape" from the "Black Death" track after checking frame rates. Each time I need to reboot machine & reload CoD.
__________________
System Spec's: Intel Core i7 2600 3.40GHZ CPU 8 GB RAM Windows 7 Professional 64-bit Nvidia (MSI) GTX560ti 1GB DDR5 Twin Frozr II |
#86
|
|||
|
|||
![]()
thanks you for the patch.
good: - overall performance seems to be better now and VSYNC is working (at least with new NVIDIA drivers)... thats really nice because now I can hear the engine instead of my graphic card ![]() - the additional damage sounds - prop pitch in E4 seems to work for me.. not that slow and automatic mode is near to manual performance. not that good: - I get frequent CTD.. every 40 min approx. I had none before. - can confirm ghost dots in online gaming. - entering cockpit too fast after refly will result in outside engine sounds inside cockpit. - still the insane AI - weired force feedback.. effects are always present but the centering force appears and disappears without any understandable rule - damage model especially for mid air collisions seems very inaccurate for me. at least it feels very unrealistic to me. |
#87
|
||||
|
||||
![]()
i have really healthy eyes, and never had a problem to spot planes in IL2 1946.sure it was still hard, and maybe to identify the target was harder than it would in reality, but as soon i spottet a plane, i could without a problem follow it and keep contact...
in CLOD its much worse!!!there always was the problem of big black dots in the distance, and as soon as you come closer, the dots became smaller and changed colour to a bright grey, which was very hard to see whether the background was sky,water or terrain... i think the devs are aware of the problem and thats why it was changed several times now since the release....for example in the first beta before this official patch, we had those white dots which where clearly visible(and also through terrain).they were ugly and could be considered as cheat... however since the latest patch, we have the worst situation...i play because of performance reasons with a very low resolution of 1024x768, and now, while i think that the dots far in distance are looking more real, as soon the aircraft comes closer, it begins to shimmer(meaning some pixels of the shape, just take the colour of the background)...so it becomes partly invisible.... but thats not the biggest problem....when you come really close....600m-300m, the aircraft will become totally invisible for several seconds.and i mean totally invisible.its like a stealth fighter of the next generation. this problem has to be solved quickly now.since the latest official patch, i didnt fly online yet, but i even had problems to keep sight on the stupid AI, which is normally really easy to shoot.so i dont think that i will even try to go online until a acceptable solution is found. this is a big problem in my opinion which would deserve priority! Last edited by David198502; 10-20-2011 at 12:42 PM. |
#88
|
|||
|
|||
![]()
I can confirm the aircraft visibility issue... the "far-away-dots" change too early to the 3d-model and thanks to missing AA it vanishes in the blue of the sky until it is big enough to represent one pixel i think. then you have nothing where an aircraft was before for a few seconds.
very exciting in aircombat but at least its a problem for my opponent as well ![]() |
#89
|
|||
|
|||
![]() Quote:
|
#90
|
||||
|
||||
![]()
Yes, I and others get these stutters when aircraft are close.
It is currently the most urgent problem IMHO. Some say it's because AA doesn't work properly causing the card to stall. Plausible, but I'm no expert on graphics 56RAF_phoenix Quote:
|
![]() |
Thread Tools | |
Display Modes | |
|
|