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Old 10-14-2011, 01:32 AM
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Tempest123 Tempest123 is offline
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small request, the grass runways are impossible to see in summer and winter, and given the pop-up in textures at short distances and the penalties for landing off-grass in IL2 makes it that much harder.
Can the textures be "browned up" a bit, to simulate mud/dirt and make finding it easier?

attached pic, but you all know what I mean, the aerodrome is right in front of the plane.
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File Type: jpg Whereisit.jpg (166.6 KB, 65 views)

Last edited by Tempest123; 10-14-2011 at 01:34 AM.
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Old 10-15-2011, 03:35 PM
Lagarto Lagarto is offline
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Could you possibly introduce a new type of ground object in form of large patches of desert shrub (and I do mean large) so that we can cover with them at least parts of the "Sand of Time" desert map (the only desert map integrated into the DGen so far) to make it look more like Tunisia?
Also, we could do with some new British and French vehicles/armor (also the so-called supply columns); as for now, it's tough to make a decent-looking 1940 western front campaign when all allied vehicles are either Russian or American.

Last edited by Lagarto; 10-15-2011 at 03:45 PM.
  #3  
Old 10-17-2011, 02:47 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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@Pursuivant:

For the better connectivity and infos, I added our eMail adress and the link to the modeling bible to my signature. You will find everything you need there!

It doesn't need to be explained everywhere else, especially not here, where it get lost imidiatly after a few further postings.
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Last edited by EJGr.Ost_Caspar; 10-18-2011 at 09:52 AM.
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Old 10-17-2011, 05:16 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
For the better connectivity and infos, I added our eMail adress and the link to the modeling bible to my signature. You will find everything you need there!
A small, but much-needed addition. Thanks!
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Old 10-17-2011, 06:00 PM
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ADorante ADorante is offline
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Quote:
Originally Posted by Tempest123 View Post
small request, the grass runways are impossible to see in summer and winter, and given the pop-up in textures at short distances and the penalties for landing off-grass in IL2 makes it that much harder.
Can the textures be "browned up" a bit, to simulate mud/dirt and make finding it easier?

attached pic, but you all know what I mean, the aerodrome is right in front of the plane.
I second this!!! Or any other measure that has a higher contrasting effect between landing strip and surrounding texture as a result.

Last edited by ADorante; 10-17-2011 at 06:02 PM.
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