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#1
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That is interesting.
Opens many new options for controling, including battle stop and starting, based on if player connected.
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http://cornedebrouwer.nl/cf48e |
#2
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At the moment i get the command to the console but not executed.
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#3
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Copy log and code here I will send it to naryv please.
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#4
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Nothing special, just for testing i tried (Tester was 30sec delay Trigger) :
public override void OnTrigger(int missionNumber, string shortName, bool active) { base.OnTrigger(missionNumber, shortName, active); if ("Tester".Equals(shortName) && active) { System.Console.WriteLine("kick Kodiak"); } } I also tried "\r\n" and "\n". I get the message kick Kodiak in console, thats all So the simply way doesn't exist ![]() |
#5
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Thank you. I asked naryv.
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#6
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![]() Quote:
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#7
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Ive tried it also, but i get only a kick Kodiak message in the console, without execution.
![]() if i type kick Kodiak in the console and hit enter, i get kicked. Last edited by FG28_Kodiak; 10-12-2011 at 04:56 PM. |
#8
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Did you try someother commands? Maybe the dedi has troubles kicking the IP it is hosted by or something like that.
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http://cornedebrouwer.nl/cf48e |
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