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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 10-11-2011, 04:54 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by David198502 View Post
i dont know on what you are exactly refering to, but if its a gramar mistake, i have to apologize.
english isnt my mothertongue and i expect mistakes in this long post of mine.
Oh, nothing wrong with what you wrote, i agree with it. The FMs really need to be reworked. I just wrote, because the cooling water is interesting, but until a broken wing is not a fatal damage, what can we expect at all the other damage ? Maybe not a big deal, but I was stunned
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Old 10-11-2011, 05:00 PM
MD_Titus MD_Titus is offline
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looking a few pages back at the figures posted for in game speeds and percentage they are off from r/l, is this something that is reproduced by a wide number of competent pilots, as in what's the sample size? anyone got figures/speeds outside those ranges posted?
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Old 10-11-2011, 09:05 PM
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no, it's surely not, considering I made just a quick test a few months ago in a Spit Ia and it behaved exactly as advertised in a real performance graph. That was at a time where those people here had a major rant about why they couldn't reproduce the plane's max speed (as in absolute max) at sea level resp. "at about 1000 feet". Well, they've got that figured out as of now but I wouldn't exactly think of them as test pilots...
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Old 10-11-2011, 09:29 PM
Ataros Ataros is offline
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109s must be banned on all the servers as they outturn even Hurri. Proved now.
(the gunsight is a track recording bug and I am not the driver)

What is the historical 109 turnrate?



/trolling mode off

Yes, track recording works online now.
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Old 10-11-2011, 10:54 PM
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Quote:
Originally Posted by Ataros View Post
109s must be banned on all the servers as they outturn even Hurri. Proved now.
(the gunsight is a track recording bug and I am not the driver)
What is the historical 109 turnrate?
/trolling mode off
Yes, track recording works online now.
Hi. Who was the pilot of a Hurricane? He said what? Which systems is damaged, when he got the first hit? After that the speed at which he could turn to? He was able to keep the corner speed? Does it make sense to compare after that?

When we practicing on own server, the Hurricane does not seem a bad aircraft. It would be nice, if these "proofs" repeated under controlled conditions, for example on a 1v1 map...? It is possible...?
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Old 10-12-2011, 07:28 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by VO101_Tom View Post
Oh, nothing wrong with what you wrote, i agree with it. The FMs really need to be reworked. I just wrote, because the cooling water is interesting, but until a broken wing is not a fatal damage, what can we expect at all the other damage ? Maybe not a big deal, but I was stunned
well when my left aileron was hit, it lost maybe about a third of its surface(only of the aileron), and i immediately could feel the decreased rollrate,so that is modeled correctly i think....regarding the damaged rads....im not really sure what was hit,...but i lost liquid for a short period.it didnt last long until my plane seemed to be leakproof again.
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Old 10-12-2011, 07:46 AM
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regarding the turn rate of the bf...i know that is no evidence and im not an expert on these matters, but i recently watched an interesting docu on history channel where a former german fighter pilot states that the early bfs were really agile planes which could follow a turn of the spits in certain conditions for a certain time.he also stated that the spits were overall better turners, but that expierenced pilots knew how and when they were able to follow a turn and shoot the enemy.i found it interesting that he also said that he was dissapointed by the late g models cause they became too heavy to be used as turn fighters.
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