Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 10-11-2011, 04:27 PM
Buchon Buchon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 437
Default

Quote:
Originally Posted by Gerbil Maximus View Post
Check out what i just noticed. i checked mine and it was the same too, wonder if it could be changed and what it might look like.

Also didnt someone discover that :
DepthBits =24
StencilBits=8

should really be :
DepthBits =32
StencilBits=16

I have definately had a way better performance increase with the above change.
Water is -1 because the current water is a place holder of the true "next-gen" water that is not in game now, so nothing will change if you tweak the number.

The real water that is coming when the engine gets fixed is said to be transparent and have waves, maybe models reflection too.

Also, there no exist a 16 Stencil buffer, The Stencil buffer is a extra buffer used to calculate some graphics effects and to have a 8 bits of Stencil buffer you need set your Depth buffer to 24.

So nothing will change if you tweak this numbers, the only valid value is Depth=32 and Stencil=0 but seems have no effect either.

Last edited by Buchon; 10-11-2011 at 04:34 PM.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:51 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.