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#1
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Maybe these 2 settings just mixed up? Try assigning attack fighters waypoint. And btw try making sure the pathways of fighters do not cross. Some reports say when pathways cross, they attack. |
#2
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#3
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This is a RL issue
![]() This is a difficult dilemma for the devs to resolve ![]() |
#4
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I made a mission with first spitfires coming in. All 109's attack these spits, the hurricanes who arrive later are not bothered at all. They could attack the bombers freely, I assigned a flight of 109's to attack these hurri's but all they do is attack the first bunch of fighters they see. Hope this will get some attention in the AI/command structure.
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#5
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yes, mission scripting.
via scripting, you can find out an airgroup's current (waypoint) state, and change it in anything else you want to (ie adding new waypoint/states/targets). Last edited by adonys; 10-11-2011 at 04:57 PM. |
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