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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 10-07-2011, 10:01 PM
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Ailantd Ailantd is offline
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Originally Posted by CWMV View Post
True, but don't you think its folly to spend SO much time and effort on freakin' colors when everything from the floor up in this sim (well, not quite, but nearly) needs a serious tune up?
Id love for them to say they aren't screwing with the colors anymore, they have better things to worry about, as its the truth!
Don´t forget that this patch is the patch of colors. We have two betas, but they are from the same patch, and probably colors will stay a lot of time as they will be released when the official patch of this beta patches come out. Beta 1 and beta 2 are the same patch and is about colors and performance. When this is solved, then next patch can be about coms or whatever. We need to help devs now about colors and performance, witch is what actual patch is about. If we let colors go wrong in the color patch, then we probably let coms go wrong in the coms patch.

Also I would say that at least 80% the time working in beta 2 patch are gone in fixing bugs, and fixing bugs that come because fixing other bugs, not in color tunning.
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Last edited by Ailantd; 10-07-2011 at 10:03 PM.
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  #12  
Old 10-07-2011, 10:08 PM
SNAFU SNAFU is offline
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Originally Posted by CWMV View Post
True, but don't you think its folly to spend SO much time and effort on freakin' colors when everything from the floor up in this sim (well, not quite, but nearly) needs a serious tune up?
Id love for them to say they aren't screwing with the colors anymore, they have better things to worry about, as its the truth!
I usually don´t quote anybody to agree, but here I have to.
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  #13  
Old 10-08-2011, 05:05 AM
senseispcc senseispcc is offline
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The video is of the old cockpit where there was the reflection of the pilot there is no reflection in the new one!
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  #14  
Old 10-08-2011, 06:28 AM
skouras skouras is offline
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correct
also you have reflections on the gauges
and the shandows on the needles
which unfortunatelly we don't going to see again
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  #15  
Old 10-08-2011, 02:49 PM
Nicolo Nicolo is offline
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Originally Posted by skouras View Post
correct
also you have reflections on the gauges
and the shandows on the needles
which unfortunatelly we don't going to see again
In december 2013 we will start to complain a lot about the cockpit colors and contrast, then, maybe, we won't have to read "hey, I want AI and comms! I don't care if they are not being adressed in this patch, I want, I want, I want!!!"

Hope we can get our visuals, sooner or later (-;

I forgot, in the future we will ask for the cockpit contrast/color adjustment, and we will read "naaahh, I don't care about colors, I want new maps, new planes, new...."
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  #16  
Old 10-08-2011, 03:09 PM
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Originally Posted by SNAFU View Post
I usually don´t quote anybody to agree, but here I have to.
The thing is that their colour guru will sit around and do nothing while they work on the other things. For me if they employ their colour specialist to improve the colour situation is ok as long as the ressources going to the rest won't be diminuished. Which is not going to happen as the colour guy would never have worked on the other issues that are bugging us. So when the colour guy works on the colours it does not reduce any effort employed on the other issues.

Or do you really believe that a specialist in colour rendering will work on streamlining the code for performance improvements?

So I think it is fine and they know better than us how to employ their ressources most efficiently.
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  #17  
Old 10-08-2011, 03:53 PM
SNAFU SNAFU is offline
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If they would have a color guru, we wouldnt discuss the colors here.
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  #18  
Old 10-08-2011, 04:34 PM
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Trooper117 Trooper117 is offline
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Anything to do with likes and dislikes of the new colours, or how the individual percieves the cockpit or the terrain for that matter is purely a question of taste..
For every person that likes the cockpits/terrain there will be another who doesn't.
I guess the developers struggle to work out just what will please the masses, it must be a thankless job as they won't please everyone, it can't be easy.
We are an unforgiving lot at times, myself included of course, but I do wonder sometimes what those guys think every day they turn up for work, and do they even worry about keeping the likes of us happy.. lol
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  #19  
Old 10-08-2011, 04:57 PM
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Originally Posted by SNAFU View Post
If they would have a color guru, we wouldnt discuss the colors here.
Call him texture guy if it pleases you
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  #20  
Old 10-08-2011, 05:03 PM
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Ailantd Ailantd is offline
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Originally Posted by Trooper117 View Post
Anything to do with likes and dislikes of the new colours, or how the individual percieves the cockpit or the terrain for that matter is purely a question of taste..
For every person that likes the cockpits/terrain there will be another who doesn't.
I guess the developers struggle to work out just what will please the masses, it must be a thankless job as they won't please everyone, it can't be easy.
We are an unforgiving lot at times, myself included of course, but I do wonder sometimes what those guys think every day they turn up for work, and do they even worry about keeping the likes of us happy.. lol
Do you remember anybody complaining about cockpit colors in stock or oficial first patch? I don´t. We complained about landscape, but first version cockpits were wonderfull and nobody complain about them. All us were like "ohhh, what amazing cockpits". That´s what I´m trying to say. That version we already had were near to perfection in every sense for today hardware, they were contrasted, not smoked like in beta1 and with all the detail visible, not burnouts, not pitch black. No more no less. They should had to fix landscape. I dont know why the hell they change that perfect cockpits.
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