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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 10-07-2011, 01:01 PM
flyingblind flyingblind is offline
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When I first tried the new patch I must admit I was a bit iffy about the colours but I spent a good evening playing with both nVidia control panel adjustments, the hardware adjustments on my monitor and even some third party calibration software and I have to say I am now pretty impressed.

I take MadTommy's point about PC use although you can set up various profiles or note settings to return things for other use. I set mine up purely for Clod and I think it looks terrific. The landscape perhaps errs a little towards emerald greens but there is a fantastic range of colours, browns, yellows and greens which give a very natural and convincing look compared to the original bland lime green offerings. The much darker trees help a lot.

A clever thing which is noticable with the colouring is that the colour range used for the landscape is very different from that used for the aircraft. For instance the English landscape is a slightly cooler emerald whereas the aircraft are a much richer and warmer pallet plus they have rather more contrast with stronger shadowing. This means the aircraft stand out from the ground in a really quite striking way and goes a long way towards compensating a monitor view compared with real life.

The water is now quite stunning and I'm sorry Tvrdi but I think the green is pretty spot on. The English Channel, especially around the Dover Straights carries a lot of sediment and a vaste amount of algae, particularly in summer. The sea there is never blue always brown or green. If you want blue go to the Med or the Pacific, forget the English Channel. Stand on Brighton Seafront on a bright blustery Summers day and you will see what I mean.

As an Englishman who loves his countryside and coastline I have to say that for Johnnie Foreigners and Russians to boot the developers are making a pretty good fist of it given the limitations of video games.

Sadly, for various reasons, I don't get much chance to set up a joystick and controls and fly CloD properly at the moment but I quite happily fire up the game, fly on auto pilot and take screenies.
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  #12  
Old 10-07-2011, 01:12 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by flyingblind View Post
The English Channel, especially around the Dover Straights carries a lot of sediment and a vaste amount of algae, particularly in summer. The sea there is never blue always brown or green. If you want blue go to the Med or the Pacific, forget the English Channel.
Careful mate, you'll incur the wrath of Alpha and Dano.
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  #13  
Old 10-07-2011, 01:17 PM
skouras skouras is offline
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so let me understand
to be able to enjoy the game
i have to play with my monitor settings
and with my Nvidia control panel
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  #14  
Old 10-07-2011, 02:31 PM
smink1701 smink1701 is offline
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Originally Posted by Sternjaeger II View Post
Guys, I think we got to a stage here where we need to understand what we want: do we want something that looks life-like (cos that's the direction they've finally taken) or do we want something that is a bit cartoonish for the sake of comfort?

If you fly in a plane at midday you might struggle to see the instruments, the eye will need to cope with sunlight and can't do two jobs at the time (sunglasses for pilots are not just a fashion item).

What they're trying to deliver here is the best representation of what things look like in real life, before moaning about it play with your gamma, contrast and brightness settings, let's try to be sensible.

Uh and another thing: don't post stuff like "please fix this or that", it sounds like everything is broken! Choose your words carefully ("my experience with this x feature is..") if you want to be listened to, it also really helps keeping the good spirits up!
1+...I think we could all go on till the end of time on colors. It has much to do with things the devopers can't control, like your monitor settings. I think the colors are fine and enjoy fine tuning with my nvid sliders. I would like to see the dev team move on to FM, AI, SP content, etc. I the game is visually pretty stunning.
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  #15  
Old 10-07-2011, 02:46 PM
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Raggz Raggz is offline
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Originally Posted by Ailantd View Post
I think that is because all we have as a must that all that other things that are broken need to be fixed. For example it´s silly begin a discussion about if coms need to be working or not. Everybody knows coms have to work yes, or yes. About colors the problem is that if we do not argue, them colors may not change and stay as bad as they are now. It´s even worse because we now that it´s possible to have right colors, as we already had, cockpits in original and landscape in last beta.

You always are going to be discussing about so so things, not about what everybody agree.
We all know about the bugs yes. But we have to make sure that some of the bugs get high priority .That's why some bugs needs to be mentioned again and again and again. It's ridiculous with 1 million threads on color while AI and Comms are hardly mentioned. And what have they been working on?...COLORS...while comms and AI is still not working.
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  #16  
Old 10-07-2011, 03:18 PM
warbirds warbirds is offline
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Leave the sounds and other fixes but please put the colors back to before patch. The cocpits look like a console game now, not a sim.
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  #17  
Old 10-07-2011, 03:52 PM
flyingblind flyingblind is offline
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Originally Posted by skouras View Post
so let me understand
to be able to enjoy the game
i have to play with my monitor settings
and with my Nvidia control panel

What I did was use nVidia control panel to put all values back to default. I then used a calibration utility to calibrate the monitor because the latest driver doesn't seem to have one included.

I then fired up the game and got a quick mission going on auto pilot. I then brought up the actual monitor adjustment menu to see if I could make the game look any better for me.

I found making changes on the fly made major improvements and in some respects it was almost jaw droppingly stunning. Of course the last part is purely subjective and perhaps not to everyones taste and can mess up how the rest of your apps and desktop look. The idea was not to set the monitor up to some universally acceptable standard as you would for photo editing but to see if I could make the game look better according to my personal criteria.

For instance my monitor has several settings like User, Text and Cinema. I also started with various temperature and gamma levels and then played around with the brightness, contrast and colour levels to see what sort of output I could get.

In the end I was getting deep, rich colour without any garishness and good contrast between planes and ground. As I said, water looked particularly good.

I am not sure if there is any point posting a screen shot as everyones settings are different so the colours would not look the same.
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  #18  
Old 10-07-2011, 04:24 PM
skouras skouras is offline
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flyingblind thanks
but i doubt if i'm going to do all that
just to cure and make the image better
salute mate
thanks again
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  #19  
Old 10-07-2011, 04:30 PM
jimbop jimbop is offline
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Does anyone have some screenshots of the cockpits? I'm traveling at the moment and am curious about the beta changes.
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  #20  
Old 10-07-2011, 04:32 PM
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Ailantd Ailantd is offline
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Quote:
Originally Posted by jimbop View Post
Does anyone have some screenshots of the cockpits? I'm traveling at the moment and am curious about the beta changes.
http://forum.1cpublishing.eu/showthr...t=26787&page=2
At the bottom you have comparison shots.
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