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Pilot's Lounge Members meetup

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Old 09-26-2011, 03:51 AM
AWL_Spinner AWL_Spinner is offline
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As the game is built around DirectX renderers, and not something like OpenGL which might conceivably be portable, I think such admirable dreams will remain just that, dreams.

Plus the hardware points are valid. I am Mac aficionado, I use one at home, but I also have a home-built PC as a gaming rig.
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Old 09-26-2011, 06:23 AM
tintifaxl tintifaxl is offline
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No fun flying without TrackIR, a HOTAS and rudder pedals. No need for a port then unless we have these on MacOS. YMMV of course.
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Old 09-26-2011, 07:58 AM
csThor csThor is offline
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The only other flight sim team I know of that tried (or still is trying) to support Mac and Win systems was Warbirds. And that double-system policy basically ground any development to a halt years ago.

I do agree that a MacOS version is economically not viable and would divert resources away from core development and bugfixing.
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