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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-08-2011, 06:32 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by smink1701 View Post
Honestly, FMs seem fine to me. Also, unless we have some pilots on board who have flown WW2 fighters, how would anyone begin to have a feel for accuracy. In terms of AI behavior, anyone can see it's WAY, WAY off.
LMAO okay I kind of agree but we know the aircraft speeds and they are off by more than a few mph and the spitfire mk2 has an anti-stall system that would impress the engineers of 8000 AD.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 09-08-2011, 06:34 PM
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i would love to see the AI that Wings of Victory II has
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  #3  
Old 09-08-2011, 06:36 PM
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Originally Posted by JG52Krupi View Post
LMAO okay I kind of agree but we know the aircraft speeds and they are off by more than a few mph and the spitfire mk2 has an anti-stall system that would impress the engineers of 8000 AD.
+1
i want as accurate models as possible....even to my disadvantage.
btw,...didnt know about the spit2 and the anti stall system
is there a difference between the mkII and the mkI when its about flight characteristics, except performance?
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Old 09-08-2011, 06:42 PM
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Mk II (Type 329)


Spitfire Mk IIa P7666 of 41 Squadron. P7666 "Observer Corps" was flown by Squadron Leader Donald Finlay; Finlay shot down two Bf 109s in P7666 in November 1940.
In the summer of 1939 an early Mk I K9788 was fitted with a new version of the Merlin, the XII. With the success of the trial it was decided to use this version of the Merlin in the Mk II which, it was decided, would be the first version to be produced exclusively by the huge new Lord Nuffield shadow factory at Castle Bromwich.[69]
Chief among the changes was the upgraded 1,175 horsepower (876 kW) Merlin XII engine. This engine included a Coffman engine starter, instead of the electric system of earlier and some later versions of the Merlin, and it required a small "teardrop" blister on the forward starboard cowling..[69] The Merlin XII was cooled by a 70% to 30% water glycol mix, rather than pure glycol used for earlier Merlin versions.[70]
In early 1940 Spitfire Is of 54 and 66 Squadrons were fitted with Rotol manufactured wide-bladed propellers of 10 ft 9 in (3.27 m) diameter, which were recognisable by a bigger, more rounded spinner: the decision was made that the new propeller would also be used exclusively by the Mk II. This engine/propeller combination increased top speed over the late Mk I by about 6-7 mph below 17,000 feet (5,200 m), and improved climb rate.[71] Due to all of the weight increases maximum speed performance was still lower than that of early Mk Is, but combat capability was far better.[33] The Mk II was produced in IIA eight-gun and IIB cannon armed versions. Deliveries were very rapid, and they quickly replaced all remaining Mk Is in service, which were then sent to Operational Training Units. The RAF had re-equipped with the new version by April 1941.[33] The Rotol propeller units were later supplemented by de Havilland constant-speed units similar to those fitted to Mk Is.
A small number of Mk IIs were converted to "Long Range" Spitfires in early 1941. These could be recognised by the fixed 40 gal (182 l) fuel tank which was fitted under the port wing. With a full tank manoeuvrability was reduced, maximum speed was 26 mph (42 km/h) lower and the climb rate and service ceiling were also reduced. Several squadrons used this version to provide long-range bomber escort.[72] Once the Mk II was taken out of front line service, 50 of them were converted for air-sea rescue work, at first under the designation Mk IIC (type 375) but later referred to as the A.S.R Mk II. The Merlin XII was replaced by the Mark XX, a "rescue pack" was fitted in the flare chute and smoke marker bombs were carried under the port wing. [73]
A total of 921 Mk IIs were built, all by Castle Bromwich.[68] A small number of Mk IIs were converted to Mk Vs.[nb 7

Stolen from wiki
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-17-2012, 12:50 PM
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Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me they will never get better, I take that back, they will get better then the AI (which will probably suck durring our lifetimes)....unless they cant get internet maybe.
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Old 01-17-2012, 01:22 PM
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Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me they will never get better, I take that back, they will get better then the AI (which will probably suck durring our lifetimes)....unless they cant get internet maybe.
Because AI doesn't have what soured any kind of enjoyment I could derive from online gameplay? That little negligable thing called a human ego (which continuously had to be stroked)? I've seen enough kindergarten behavior to cure me for good from going online ever again. Simply put I prefer a style of gameplay focused on history as opposed to the everlasting gangbang that the great majority of the players favor. The human factor is grossly overrated ... in fact a human is more likely to be even more predictable than any AI: Shoot one down and he'll whine on some message board about unrealistic FMs, DMs, weapons or anything else that lets him mask his own inaptitude by pointing fingers at other somewhat "esotheric" factors.
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Old 01-17-2012, 03:14 PM
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Because AI doesn't have what soured any kind of enjoyment I could derive from online gameplay? That little negligable thing called a human ego (which continuously had to be stroked)? I've seen enough kindergarten behavior to cure me for good from going online ever again. Simply put I prefer a style of gameplay focused on history as opposed to the everlasting gangbang that the great majority of the players favor. The human factor is grossly overrated ... in fact a human is more likely to be even more predictable than any AI: Shoot one down and he'll whine on some message board about unrealistic FMs, DMs, weapons or anything else that lets him mask his own inaptitude by pointing fingers at other somewhat "esotheric" factors.

Man those are some sour grapes csThor, you should give the ATAG coms just one chance, Im sure you will see ten times the teamwork, comaradery and fun in general, the group of guys on there are passionate and always trying to help each other improve. Whining? rather rare realy as most of the whiners post on the forums much more then fly. As far as the human factor being over rated, I disagree whole heartedly as this sim is realy geared towards online play. Any way, Im sure if you show up the pilots will be very happy to have you as a wing"man".
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Old 01-17-2012, 03:20 PM
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Geared toward online play...
If you mean that everything necessary for a good offline campaign is broken, well then I suppose it is.
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Old 01-17-2012, 03:31 PM
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Man those are some sour grapes csThor, you should give the ATAG coms just one chance, Im sure you will see ten times the teamwork, comaradery and fun in general, the group of guys on there are passionate and always trying to help each other improve. Whining? rather rare realy as most of the whiners post on the forums much more then fly. As far as the human factor being over rated, I disagree whole heartedly as this sim is realy geared towards online play. Any way, Im sure if you show up the pilots will be very happy to have you as a wing"man".
+1 lone wolfing is not good in ATAG it's a quick death, u always hear ppl warning each other on ts3 you don't get that so much in offline.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 01-17-2012 at 04:33 PM.
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Old 01-17-2012, 03:57 PM
csThor csThor is offline
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Originally Posted by MajorBoris View Post
Man those are some sour grapes csThor, you should give the ATAG coms just one chance, Im sure you will see ten times the teamwork, comaradery and fun in general, the group of guys on there are passionate and always trying to help each other improve. Whining? rather rare realy as most of the whiners post on the forums much more then fly. As far as the human factor being over rated, I disagree whole heartedly as this sim is realy geared towards online play. Any way, Im sure if you show up the pilots will be very happy to have you as a wing"man".
Not sour grapes as you put it, just the result of several years worth of either playing online (going back over ten years and old Warbirds 2.01) and even more years reading various message boards of various servers. And all this time has finally convinced me that my own high standards of simulating air war cannot be achieved online simply for the face that too many people want a sportive contest (aka gangbang) instead of a serious simulation.
With AI support realistic missions would be possible, but let's face it - ATM CloD doesn't offer more than pointless fighter combat with a few scarce other types thrown in. Nothing that even remotely resembles historical plane rates and mission profiles. And even if the darn engine worked as it should I know people would whine about AI involvement simply because of their own little superiority complex - as if engaging other players over the Internet was any grand achievement that sets them apart.

I have no probs with people liking online, tastes are different after all, but I am extremely allergic to that patronizing tone of "Why pc pilots would prefer artificial intelegence over a real dynamic human is beyond me". I don't meekly accept when people belittle me and my views simply from their own POV.
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