![]() |
|
#1
|
|||
|
|||
![]()
Hi Evgeny.
LandGeom=3, Slovakia map, 08:00 hours, hazy weather conditions, cloud height 1000m. There's a castle on a hill top - Letisko Velka Luka, grid 7R, which is showing strange, surreal shadows... Processor: Intel(R) Pentium(R) 4 CPU 3.80GHz (2 CPUs) Memory: 2048MB RAM Card name: ATI Technologies Inc. RADEON X850 Series
__________________
Keep the faith |
#2
|
|||
|
|||
![]() Quote:
|
#3
|
||||
|
||||
![]()
No issues that I can see. I love it so far and the increased view distance is terrific and I experienced no loss in FPS running BD track. The new default skins are superb. Here are my PC specs for anyone interested concerning the increased view distance.
Intel Core2Duo E6400 OCd from 2.1Ghz to 2.7Ghz ATI 2900XT 2GB PC5400 RAM Creative X-FI Samsung 20" Widescreen I run the game in perfect mode at 1680x1050 with 4xAA and 4xAF with ansiotropic selected in IL2setup. Vertsync on and tripple buffering enabled. Great stuff and a big thanks to all parties involved for their work. New maps are gorgeous!
__________________
![]() |
#4
|
|||
|
|||
![]()
Here my sincere opinion on the new 4.09..
To make a serious competition is impossible the only competition that can be done is on LAN with a human supervision of files of participants, Now it can have all the goodies you want on the 409 to me it's a waste.. even if slovakia map is what is suppose to be for benchmarks .. if there is no anti different files verification other than this check=2 (not very useful) all or any patches with 4.09.. 4.10 or what ever are a waste on the Online point of view. With a little punk buster style of software this would calm down all parties the moders to do what they please and the others to compete without doubt. Mean time from an onliner like me or what i use to be, it's a complete waste and all the good pilots and rivals are basicly gone.. So now what say you about this punk buster ? Is it going to come with 409 final yes or not.. easy answer. Thank you. Last edited by GOZR; 12-28-2007 at 05:44 PM. |
#5
|
|||
|
|||
![]()
GORZ:
calm down it's only the Beta Oleg will do what he wants to do! He's not waiting on our requests for how he's dealing with mods. Me thinks a lot of Mod Protection will be in 409 server Patch. Last edited by Petrosky; 12-28-2007 at 05:57 PM. |
#6
|
|||
|
|||
![]()
****BUG REPORT****
First, Thank you for the beta patch, looking forward to the real deal! I have found one bug so far in a short period of time. FMB: When chosing a map from the drop down list the screen will freeze until the map loads. It will not go to the "stand by" screen while the map is loading. This will happen when choosing ANY map in the 4.09Beta, not just the new maps. I have both versions of the game installed (4.08m and 4.09bm) I simply made a copy of my 4.08 install and added 4.09 to it. I have not installed the Skins yet. System: MSI K8N Neo2 Mobo AMD Athlon 64 3700+ San Diego 2gb Geil PC3200 ram ATI X850XT 256mb Video card SB Audigy2 sound Card =PF=Coastie |
#7
|
||||
|
||||
![]()
Firstly, Thank you! I think that this is a great addition. I for one appreciate it. I'm not sure if this is a bug or something I have done, but here goes...
Flew a coop with some other gentlemen I fly with regularly. There were Bf-109G-6, FW-190A-5, and MC 202 Serie XII. We of course were discussing the new skins on the planes. We found a slight "glitch" with the MC 202 skin. I have taken some pictures to show you. Some saw the skin on the MC 202 I was flying as default, the same as I saw it. But others saw it as a goobled up mess. Here are the pics that I have: The view from my machine ![]() ![]() Here is a picture from another flyer's machine: ![]() Finally, the number on the side of the plane seems to be in different posions as well. One is under the pilot (Starboard) the other is slighly behind the pilot near the white band. (Port). The only thin I can think that might be the cause is improper instalation of the skin update, but...To the best of my knowledge all those that flew in the coop installed it the same way. Again, many thanks for the new update. Regards, MadJek
__________________
![]() |
#8
|
|||
|
|||
![]()
Its awesome - thanks!
Running on a iMac Core Duo 2.0gig, 2gig mem, x1600vid @ 1680x1050 widescreen/perfect mode, High quality water etc. with the new view distance. Love the new map and all the details! Did a quick test mission. Not sure if the stuff was there before and I never saw it, but now I see little industry (not the big factories), two different kinds of hay stacks, outhouses, graveyards, wood piles, and my favorite: Clotheslines! Good stuff. Water looks good too. Only graphic anomaly was when watching an explosion from the external view, the shadow of the explosion had some pixelation in it. No biggie, just hadn't seen that before.
__________________
"A witty saying proves nothing" - Voltaire |
#9
|
|||
|
|||
![]()
I must say WOW ! Beautiful new maps !!
I still have to check the other features out, like LandGeom=3, but as of now, it's stunning. Only "glitch" I noticed yesterday is sometimes I wasn't credited for the kill, after shooting down someone. Not kidding, I mean, I am pretty sure I was the final "killer", but someone else's name showed up at the moment of the bogey explosion. Maybe it's just me who sucks in deflection shooting ![]() Happy New Year everybody, and thanks again for this beautiful Xmas present !! Edit: When this happened, I was flying with known teammates in a password protected room. Last edited by _ITAF_UgoRipley; 12-29-2007 at 10:43 AM. |
#10
|
|||
|
|||
![]()
Couple of comments re. the MTO map.
1./ Our planes are spawning with their backs to the runway as on the other desert and Italy maps. Please may we spawn facing the strip. 2./ Crete - the two airbases are at the East end of the island. Maleme airfield where a lot of the fighting took place is on the Western end of Crete. Is there some reason why Maleme is not a useable base on the map? Ground handling of the Spit, in particular, seems to be better than on the previous desert map so thanks for that. |
![]() |
Thread Tools | |
Display Modes | |
|
|