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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 08-15-2011, 06:31 AM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by Phazon View Post
Which brings me to my question - is it right for everyone to be able to load up the best ammunition available even though it was available in questionable quantities? It tends to skew the effectiveness of the planes somewhat past their historical levels, as people care more about getting the kill than they do sticking to historical loadouts.
I think honestly that if you feel the other guy's ammo is making the difference, you need to re-evaluate your flying. I never said my overall victory rate has increased, only that the percentage of pilot kills is higher. Bouncing an unaware enemy or getting good position is always going to trump having ammo that someone considers to be "uber".

Besides, it's a trade-off. AP rounds are great for canopy and engine cowling, but awful for blowing off wings. There are other, better suited rounds for that sort of work.

Last edited by CaptainDoggles; 08-15-2011 at 06:51 AM.
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Old 08-15-2011, 08:01 AM
Phazon Phazon is offline
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There is a massive difference in the effectiveness of the weapons on an aircraft depending on the ammunition used. Sure pilot marksmanship accounts for something but you cannot say there is no appreciable difference between the standard rounds and specially manufactured ammunition such as the SmK H which uses tungsten carbide (not exactly a common material) and the De Wilde round which if actually available was only loaded in a single gun.

I only use SmK H rounds because its superior to the standard SmK round. I have 4 of the browning MGs loaded with De Wilde rounds because its much more effective than the standard incendiary/tracer round and I never use the standard .303 round because its pointless to use over an AP round.

It would be ideal if the game had an optional ammunition limiter which stopped you from abusing special ammunition types that historically weren't common at all. At least to keep the historical lot happy.
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Old 08-15-2011, 08:27 AM
drewpee drewpee is offline
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I like to fly the 109 and and use the vertical plane against Hurrys and Spitts turning fight. I often spend to much time in the fight and loose E. The fight mostly ending with me stalling out. But when I get it rite it's magic. Cutting across a turn fighters path racking his unprotected top side. I reckon a lot of pilots would get frustrated dieing that way, after all the spit is faster and turns better. Imagine yanking back on your stick expecting the hun to do the same only to find the cheeky blighter is cutting across your turn with a tonne of whack, trying a high angle shot.
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Old 08-16-2011, 09:53 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by cheesehawk View Post
The "omg, they need to play the way I want them to lot" needs a limiter to stop
I don't think a 100% of chance to be PK in the conditions I described is anything about realisms.
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Old 08-16-2011, 11:23 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by TomcatViP View Post
I don't think a 100% of chance to be PK in the conditions I described is anything about realisms.
How many times have you repeated it under the exact same conditions?

If it's anything less than 500 you can take your percentages and throw them out the window.

100% chance of PK?
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Old 08-17-2011, 03:34 AM
JG4_Helofly JG4_Helofly is offline
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Quote:
Originally Posted by CaptainDoggles View Post
How many times have you repeated it under the exact same conditions?

If it's anything less than 500 you can take your percentages and throw them out the window.

100% chance of PK?
+1
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Old 08-17-2011, 02:14 PM
TomcatViP TomcatViP is offline
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Dear Doggles,

If I show that a ceiling estimation of the chance to be Pk is 30% with absurd reasoning (I estimated that the enmy plane could each time hit the fuselage at 200m without taking into account the much larger surface of the wings) and explain that it has happen 3 time in less than an hour (this means simultaneously - I don't dye that much - in fact my death rate has skyrocketed since the introduction of the new ammo) there is something wrong.

reminder :
3 time at 30% chance means that I should have 0.3x0.3x0.3 = 0.027 = 2.7% chances to get killed that way 3 time in a row

Regards,

TcViP

Regarding the 500 times trial pls do the test with a coin toss. You'll see rapidly (at 5 to 10 try) that the chance even itself pretty rapidly around ... 50% ! Upon to you to tests it 490 times more
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Old 08-17-2011, 07:38 PM
TomcatViP TomcatViP is offline
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Don't tell me that you can target the cockpit of a hurri that cross your line of sight at 200m flying 400kph right at 90°

.... or I will call you a Texan

Do you see that fly atop the ridge right across the valley ?
Attached Images
File Type: jpg TexanShooting.jpg (36.9 KB, 13 views)

Last edited by TomcatViP; 08-17-2011 at 08:12 PM.
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Old 08-17-2011, 08:47 PM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by TomcatViP View Post
in fact my death rate has skyrocketed since the introduction of the new ammo) there is something wrong.
What introduction of new ammo? The armor-piercing rounds have been in the game since it was released. Are you saying your death rate has skyrocketed since you purchased the game?

Quote:
Regarding the 500 times trial pls do the test with a coin toss. You'll see rapidly (at 5 to 10 try) that the chance even itself pretty rapidly around ... 50% ! Upon to you to tests it 490 times more
Coin tosses are completely unrelated to the percent chance of a bullet killing a pilot. Nice strawman argument.
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