Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-10-2011, 07:47 PM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

Some parts of the new weather engine are included "as is" in the "Full Mission Builder" and can be used (at your own risk).
The module is still buggy, the rain isn't working, the GUI is a mess and can crash in a heart bit, but is fun to experiment with it.

You can try it for yourself. The "Local Weather" tab in the object list gives you access to few things. Play with them and see what you can do.
I can't wait for that part of the game, together with the new clouds to be included in the sim. To me the clouds and sky make the flying such a unic form of travel, and a flying sim should pay top priority to the things that make flying so beautiful.
__________________
----------------------------------------
Asus Sabertooth Z77
i7 3770k@4.3GHz+ Noctua NH D14 cooler
EVGA GTX 780 Superclocked+ACX cooler.
8GB G.Skill ripjaws DDR3-1600
Crucial M4 128GB SSD+Crucial M4 256GB SSD
Seagate 750GB HDD
CH Fighterstick+CH Pro pedals+Saitek X45
Win7 64bit
Reply With Quote
  #2  
Old 08-10-2011, 08:12 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

I think were in for a long wait
Another 7 years comes to mind
Reply With Quote
  #3  
Old 08-10-2011, 08:29 PM
connie
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Doc_uk View Post
I think were in for a long wait
Another 7 years comes to mind
The future looks bright! Must not take eyes off the bright shiny thing, must not take eyes off.......
Reply With Quote
  #4  
Old 08-10-2011, 09:14 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

I believe they plan to model a quite dynamic atmosphere. From earlier WIP dev commentary vids I recall clouds having thermal winds drifting upwards, the cliffs of dover creating a wall of vertical wind if the direction faced the cliffs, other aircraft creating turbulence/propwash in the wake of their paths etc..


It's all down the pipeline, but like they also stated, current hardware cannot cope with the calculatation of all these factors. Basically this sim is striving to re-create dynamic physics true to life to really take everything to the "next level".

I feel CloD is the only flightsim out there currently pushing the frontline in the simming community. They're really setting new milestones with their technology, both weapons, damage, physics, weather etc. Most games these days care about these few things : Pretty graphics, fast paced action and movie-theatre sounds. I respect the developers seperating from the mainstream willing to try something groundbreaking in a field many has already labeled as ancient history, namely flightsims.
Reply With Quote
  #5  
Old 08-10-2011, 09:23 PM
_RAAF_Mini _RAAF_Mini is offline
Approved Member
 
Join Date: Oct 2010
Posts: 33
Default

Sounds very promising then!

Living in England i know for a fact that our summer is never so predictable!

Will enjoy having a play once it's installed and "eventually" fully operational =]
Reply With Quote
  #6  
Old 08-10-2011, 09:51 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

Quote:
Originally Posted by Strike View Post
I believe they plan to model a quite dynamic atmosphere. From earlier WIP dev commentary vids I recall clouds having thermal winds drifting upwards, the cliffs of dover creating a wall of vertical wind if the direction faced the cliffs, other aircraft creating turbulence/propwash in the wake of their paths etc..


It's all down the pipeline, but like they also stated, current hardware cannot cope with the calculatation of all these factors. Basically this sim is striving to re-create dynamic physics true to life to really take everything to the "next level".

I feel CloD is the only flightsim out there currently pushing the frontline in the simming community. They're really setting new milestones with their technology, both weapons, damage, physics, weather etc. Most games these days care about these few things : Pretty graphics, fast paced action and movie-theatre sounds. I respect the developers seperating from the mainstream willing to try something groundbreaking in a field many has already labeled as ancient history, namely flightsims.
totally agreed
Reply With Quote
  #7  
Old 08-10-2011, 10:09 PM
Vengeanze Vengeanze is offline
Approved Member
 
Join Date: Apr 2011
Location: Stockholm
Posts: 837
Default

Did they really fly in bad weather? If not then why make a mission with rain and overcast just to be grounded?
Reply With Quote
  #8  
Old 08-10-2011, 10:22 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Quote:
Originally Posted by Vengeanze View Post
Did they really fly in bad weather? If not then why make a mission with rain and overcast just to be grounded?
You might look up the movie "First light", the starting scene.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #9  
Old 08-11-2011, 12:38 AM
Phazon Phazon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 270
Default

I think alot of the mathematical and actual coding work has been done, you can see hints of it in the FMB. There is what appears to be a weather map overlay option although it doesn't do anything and there is also a weather menu with a flow and wind generator.

At the moment all you can really do is choose from 3 generic cloud cover types and set the height which is a shame but this is one of the key reasons the graphics engine is getting its overhaul is so they get the overhead to add more complex systems in.
Reply With Quote
  #10  
Old 08-12-2011, 05:56 PM
senseispcc senseispcc is offline
Approved Member
 
Join Date: Apr 2011
Posts: 598
Default

Not the first time someone ask the same questions.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:49 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.